Jeff O'Connor
Chieftain
Forgive me if I'm asking a question and there's a perfectly logical answer, as I am, after all, relatively new to everything, but thusfar, I haven't for the life of me figured out a solid reason as to why you'd want roads leading to, say, farms and cottages.
I mean, is it so that their units can get to them quickly for defensive purposes? Or is there actually some form of benefit outside of that? Because I'll be darned if I 'waste' Worker turns building roads that connect with my hamlets and all that earlier on, when there are forests to chop, new cities to connect, etc.
Thanks!
I mean, is it so that their units can get to them quickly for defensive purposes? Or is there actually some form of benefit outside of that? Because I'll be darned if I 'waste' Worker turns building roads that connect with my hamlets and all that earlier on, when there are forests to chop, new cities to connect, etc.
Thanks!