Requiring a certain number of Commanders to keep your military unit from disappearing at Age transition is one of those design decisions that seems arbitrary and poorly thought out. What is the purpose of this mechanism? If you are deleting units as an attempt to rubber-band and reset powerful militaries, then why allow the most powerful militaries (with many Commanders) to avoid this?
It's easy enough to work around, since you want to have lots of Commanders anyway, but it's just another arbitrary hoop the game forces players to jump through for no discernable reason.
It's easy enough to work around, since you want to have lots of Commanders anyway, but it's just another arbitrary hoop the game forces players to jump through for no discernable reason.