TerraHero said:
Nukes are horribly underpowered, and i think i heard ppl say that this is much like the real world. Well if all the nukes juz get shot down by some starwars program, and some bunkers and reduce all teh dmg they deal by 75%, including building and ppl actually listening to the UN and dont use nukes, why the hell would there be a problem with pakistan developing Nuclear Technologies?
Becoz Nukes dont get intercepted at 75% and hell not ICBM's they fly trough space and disapear of the radar only to repear over the target, much to late to react, and becoz nukes do erase a city from the face of the earth, this is an ICBM talking and they are by far more powerfull then any traditional Tactical Nuke used, comparison: Tactical Nuke = downtown New York, ICBM=Whole state of New York and then some, and this includes the majority of its populus. And bunkers dont help unless they are within an entire mountain. And not everyone gives a **** about what the UN says, and i dont juz mean the countries like Pakistan and Iraq.
AFAIK tracking of ICBM is possible, since US already tested a few years ago to intercept test missiles that were launched 4000 km away, though they missed most of the time, so its pretty hard to establish a missle defense system.
Also nukes are not underrated in their effect against unprotected cities, if nukes describes the bombs developed during the Manhatten Profect.
These were fission bombs, which have a technical limit of 500 kilotons of explosive power, while deployable versions normally do not have more than 100 kilotons, which is about buildings destoyed in 3km radius, wooden structures(e.g. dry trees) set aflame in 3.5-4km radius and 3rd degree burns in 4.5km radius.
I think its reasonable that that would reduce a big cities population by half though a smaller one should suffer higher losses. Bunkers actually might offer some protection for the area more than 2 km away, so would help to keep human losses down.
But there are also fusion weapons, first test 1.11.1952, the day mankind acquired the ability to self destruct.
"standard" weapons have 20000 kilotons and destroy buildings in 17 km radius, wooden structure set aflame in 30 km radius and 3rd degree burns in 38 km radius. Technical limit is 100000 kilotons, maybe there exist some actual models in russian arsenal, that doubles that radiuses again.
(
http://en.wikipedia.org/wiki/Nuclear_explosion)
With fusion weapons it is possible to remove a country from the map and turn it into a lifeless wasteland, if one does not mind a few thousand own deaths via fallout.
I do not think fusion weapons can or should be integrated into any strategy game, because it would all turn into a race towards the big blast.
Carn
Edit:
Though of topic, fusion weapons are the reason, why all science fiction movies/books about alien invasions are unrealistic. Any race able to bring an invasion fleet with lots of soldiers, could also bring several thousand fusion bombs along, deploy them in an hour and avoid all that stupid close combat or parking above cities. They would have just to wait a few decades before colonizing, but either they have hyper drives and fly home to celebrate victory for a few years or they traveled for centuries and can wait a few years more.
And the realy clever ones would fetch a few 10 km asteroid on the way and drop them - same effect minus fallout.