Why is AI not improving resources?

Todd Cassity

Chieftain
Joined
Feb 14, 2019
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15
I am not a frequent visitor to this site so this may be more of a newbie question, but the AI is not improving a lot of luxury resources so they are constantly down in amenities which means I am just walking through them midway through the game. I am playing on emperor status.

Thanks in advance...
 
The community here does a lot of mental gymnastics to defend the devs on this game, some even saying it is good. Frankly if you have played a few sessions you will realize the AI is bad. The AI is the heart and soul of the Civ experience. While it does not have to be perfect, it needs to be at least tolerable. Civ 6 is beyond that for a lot of folks.

If you want a challenging AI i would suggest trying Civ 5 Vox Populi mod. It is a complete overhaul of Civ 5 and is actually really good.

If it is not a huge deal for you then just understand this won't be the first time you'll see things like this. My favorite being the AI incapable of building or using aircraft effectively.

That all being said, if you play purely multiplayer it probably isn't too bad i suppose.
 
Or when you're about to take a city and they send out a flood of missionaries or a builder/settler instead of a unit to defend said city.
 
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Or farms covering coal, uranium. The AI sure loves their farms!

Farms covering coal or Uranium is excusable since they unlock later so I can understand that to a degree. It is a little annoying when you capture a city in the medieval though and they still have a farm covering a horse tile. Although the one case of that I remember recently I actually liked it since that horse farm actually gave a nice farm triangle and was probably better than a pasture there on the whole, as long as you don't care about the resource itself.

But yeah, the number of resources late into the game that the AI doesn't improve is pretty staggering. Okay, I'm a little bit of a perfectionist myself and I probably over-do it at times, sure. But when you come across civs with luxuries near their core that still don't have anything on them until late? That's really annoying.
 
If you want a challenging AI i would suggest trying Civ 5 Vox Populi mod. It is a complete overhaul of Civ 5 and is actually really good.
DEAR LORDY WILL PEOPLE STOP COMPARING CIV 6 WITH VOX POPULI MOD? Guess what? FRAXIS NEVER CREATED IT! So why compare Civ 6 with things they NEVER CREATED? It isn't even comparing civ 5 with civ 6!
 
DEAR LORDY WILL PEOPLE STOP COMPARING CIV 6 WITH VOX POPULI MOD? Guess what? FRAXIS NEVER CREATED IT! So why compare Civ 6 with things they NEVER CREATED? It isn't even comparing civ 5 with civ 6!

Well, that's kinda the point. Some modders on their spare time took the AI Firaxis created and hugely improved it. So the argument is "Hey, why can't Firaxis do the same thing?". Not that I fully agree since it's not that simple, but I think it's a valid point to show what's possible to do with Civ AI.
 
Ai has never been the heart and soul of civ. How far you go back?

Civ ai has always been about stacking mathematical advantages in the ais favor. They ai has always made blunders during gameplay. Its always made poor city choices. Etc.

People fall for the illusion that ai was better "back then" cause the game was simpler. The ai always been dumb; it just had fewer puzzles to solve.

Civ, especially recently, is about so many mechanics to fool around with. Add more and more game mechanics for players to figure out, apply and synergize, policies, govs, religions, win victories, science tree, now culture tree, etc.

Ai being the heart and soul is a huge exaggeration.
 
Well, that's kinda the point. Some modders on their spare time took the AI Firaxis created and hugely improved it. So the argument is "Hey, why can't Firaxis do the same thing?". Not that I fully agree since it's not that simple, but I think it's a valid point to show what's possible to do with Civ AI.
however people shouldn't be highlighting Civ 6 as if it was ONLY civ game with bad Ai. Guess what without mods Ai has ALWAYS been terrible. It ain't anything new for civ 6.
 
The community here does a lot of mental gymnastics to defend the devs on this game, some even saying it is good. Frankly if you have played a few sessions you will realize the AI is bad. The AI is the heart and soul of the Civ experience. While it does not have to be perfect, it needs to be at least tolerable. Civ 6 is beyond that for a lot of folks.

If you want a challenging AI i would suggest trying Civ 5 Vox Populi mod. It is a complete overhaul of Civ 5 and is actually really good.

If it is not a huge deal for you then just understand this won't be the first time you'll see things like this. My favorite being the AI incapable of building or using aircraft effectively.

That all being said, if you play purely multiplayer it probably isn't too bad i suppose.

What the hell are you talking about? The AI being bad is half the topics on here...

That said, it HAS been getting better and better with each patch.
 
I suspect multiple different reasons for the unimproved ressources. Some cases are probably related to not rebuilding improvements destroyed by disasters, while other ressources are never improved at all. Lack of workers doesn't see to be the reason and given how careless the AI behaves with workers generally (e.g. moving them around close to the enmy front or out of besieged cities) I also doubt that fear of enemies/barbs prevent them from using workers to improve ressources.

A while ago I posted an example of this AI flaw in the bug section ( [NFP] - [1.0.2.39] AI often not improving ressources over long time | CivFanatics Forums ), but I guess it can't hurt to create some more. Creating und loading up examples is the best we can do as community.
 
I had not noticed this activity by AI as much until recently but basically they are not loading up military units like they have done in the past and the luxury resources are not being used which is causing them to be in amenities hell. I just wanted to make sure I was not using a mod that might be causing this or it was something that I was doing. Is there any way (or mod) to try to encourage more AI aggression or is this game just not any fun anymore vs the computer?
 
I remember it was pretty much the same on civ 4. On civ 6 it could take a damn long time before some stuff got repaired as well. Like farms. Like hundreds of game years. I’ll guess we just have to forgive firaxis because there is no better game currently in its genre.

Always the focus lies most on adding new content instead of fixing stuff that is not working. That’s why i am mostly interested in things like overall balance. And the improvements on aircraft use by the AI on the januari patch. This stuff costs a lot of work for the devs but not much credit. Even do it is what’s most important for me reading the patch updates.
 
To deal with this psychologically I play with the mindset that this is an asymmetrical game. We aren't equals with the AI. You're a special civ that can think on its feet. Other civs are just overpowered and more mindless. So you jack up the difficulty on the overpowerdness and create that asymmetry.
 
AI not improving resources is one of many AI problems . One suggestion if you really want to enjoy this game: play multiplayer . Try to join a non quitters group of course. Even at deity AI is not smart at anything (air warfare, AI continues to build wonder even if under attack , and so on) .
 
AI not improving resources is one of many AI problems . One suggestion if you really want to enjoy this game: play multiplayer . Try to join a non quitters group of course. Even at deity AI is not smart at anything (air warfare, AI continues to build wonder even if under attack , and so on) .

It is sort of hard for me to play multiplayer because I am not able to just sit and play, I play a little at a time (around work and life) :)
 
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