Slightly off topic but a half price aqueduct with an additional +2 housing and +1 Amenity makes it worth building. What people often forget is the district adjacency it gives while not counting toward the limit. Many civs do not have a UD and yes, compared to other UD's it's not the best but you have to take it in context with the rest of Romes abilities.Or below average unique district like the roman bath.
Many civs do not have a UD and yes, compared to other UD's it's not the best but you have to take it in context with the rest of Romes abilities.
- UIs will take a full builder charge
- UBs will cost a normal building amount
- but UDs will be half price
One of the consequences of their design decisions that:
is that a UD will always start out so much stronger than a UI or UB that the UI or UB would need significantly greater bonuses to compensate, and generally that hasn't been the case.
- UIs will take a full builder charge
- UBs will cost a normal building amount
- but UDs will be half price
The more useful the underlying district, the more valuable it is to have a UD, and even for a relatively unimportant district, having a UD will typically be stronger than having a UI or UB.
I don't think it was a coding error that some UUs aren't able to be upgraded into; I think it was an intentional design decision. If you go back and watch the First Look videos, they make it a point to say "[Civ 1]'s Unique Unit is the [Unit A]" rather than "[Civ 1]'s Unique Unit is the [Unit A] which replaces the [Unit X]"
It's not though. It'd be pretty easy to insert the Khevsur unit, for example, into the upgrade line if you wanted. Just add them as the Swordsman upgrade instead of the Musketman.But I'm inclined to think that it's more of a coding thing of why they didn't "insert" them into the upgrade path. Probably set so that swordsman upgrades to Musketman (or anything that replaces a musketman), and changing that to add a second upgrade option for them would complicate things too much for them.
This unit represents everything that is wrong with unique units, and Firaxis' inability to balance anything. I mean, unit was ADDED with the expansion! They intentionally added the worst unit in the game 18 months in!
I agree with what people are posting but lets not lose sight of the fact that even if Khevsurs were upgrade-able they still wouldn't be worth much. Military Tactics is absolutely awful. It comes at an awkward part of the tech tree, has a difficult eureka, doesn't give anything else good, and is a dead-end tech. Even if you could upgrade swordsman into Khevsurs, why would you ever go for military tactics over Stirrups and just build a knight army.
What if you didn't have Iron?
If you've Spearmen can you upgrade them to Pike and Shot without researching Military Tactics?
Pretty sure you cannot.
If you have no Iron you go Crossbows.
That's odd. IIRC you can upgrade from Spearmen to AT Crew.