why isnt the saving like diablo2?

should the saving be like this?

  • Yes

    Votes: 5 21.7%
  • No

    Votes: 4 17.4%
  • thats totally crazy

    Votes: 12 52.2%
  • either way is good

    Votes: 2 8.7%

  • Total voters
    23

wysiwygger

Blitz programmer
Joined
Jul 15, 2002
Messages
77
Location
LA
like when you exit is saves automatically (and only then) and you cant just load the save of the game you are in.
It would get rid of reloading. and it is more realistic
 
Consider that you play for hours without quitting.. and suddenly the computer/game crashes our you loose power... WHOPS!

I "always" have Civ3 open at work..
 
Originally posted by wysiwygger
like when you exit is saves automatically (and only then) and you cant just load the save of the game you are in.
It would get rid of reloading. and it is more realistic

civ1 didn't allow any loading while playing. To put it nicely: I didn't enjoy that very much.
 
Originally posted by wysiwygger
like when you exit is saves automatically (and only then) and you cant just load the save of the game you are in.
It would get rid of reloading. and it is more realistic
Why on earth would you want this?

If you have more fun by not reloading, then don't reload. No-one forces you to use it. If you however have more fun by reloading, then do it - you hurt absolutely noone. Why bother to force other to play the way you prefer when they have more fun by being able to undo a mistake?

In MP, there should be ways of stopping reloading though, because there you'll cheat other players by reloading.


There's a big difference between Diablo and CIV. In Diablo, no mistake or random result can screw the game up totally so you lose. You may die, but that just means a few minutes worth of moving back to where you died and pick up your equipment. If dying in Diablo meant that you'd have to start the game over from scratch, then there would surely be a 'normal' save option in Diablo as well.
 
I dont know about Diablo2, but in Diablo1 you really do have a saving-option during the game. You can save and load whenever you want to.
It's only the multiplayer-mode that dont.
 
Originally posted by dominox
Consider that you play for hours without quitting.. and suddenly the computer/game crashes our you loose power... WHOPS!

Erm, the Autosave function handles this...

As for the one load only rule, NO! One of the ways of learning Civ3 is my trial, error, and replay. This function would just enforce GOTM rules on us. Civ3, with it's editor, already relies on player honesty to win fairly, by reloading saves, you're either learning the game or cheating yourself.
 
Originally posted by Lab Monkey


Erm, the Autosave function handles this...

As for the one load only rule, NO! One of the ways of learning Civ3 is my trial, error, and replay. This function would just enforce GOTM rules on us. Civ3, with it's editor, already relies on player honesty to win fairly, by reloading saves, you're either learning the game or cheating yourself.

Well, since wysiwygger says "and only then", I kinda asumed he wanted autosave away as well ;) If not, there would be no point of this.
 
Actually, SMAC had the ironman mode that worked like this. IIRC, it even gave more points if you chose it (which I always did). Would I force this as the default for everyone? No. Would it be a good option? Sure.
 
Lab Monkey: if you want to use auto-save, do so, but it is a real.ly annoying feature to me, especially since they took compression out.... i know I can order it somewhere, but o not know why 8and don't want to know) ;)

as for older saves: how many strange things about civ3 would have been called fables if we hadn't brought saves! Sometimes, when you see something strange, you will need to go more than 1 turn back...
 
Gees... is'nt this kind of, useless? The game is long ago published, PTW will certainly not change the save options and everybody can play in any manner they want...

:rocket:

- Robert
 
I.I.A.B.D.F.I.
 
hey there are as many 'yes' as there are 'thats crazy' and I didnt vote yes.

mabye if civ was fixed it would be ok.
but lots un unpredictable things happen because the game is so random and the game is buggy and it crashes all the time, usually when I press f1.

maybe it should be an option like hardcore mode in diablo2. ive been playing it too much.
 
I guess I don't understand why anyone would want this kind of save system. :confused:

I often play several games at a time. i.e., one private, another SG, etc. So the "loading the last save" is something I probably wouldn't want, anyway. I save game 'X', load and play game 'Y', save game 'Y', load and play game 'Z', etc.

Edit:
mabye if civ was fixed it would be ok.
but lots un unpredictable things happen because the game is so random and the game is buggy and it crashes all the time, usually when I press f1.
:confused: I have almost never had the game crash on me, and I've got a system that barely meets the game's specs. Maybe I'm just lucky. :)
 
I've had the game crash on me a few times. Not a huge ammount of times but it happens occasionaly. Autosave saved my ass. However, Why do you want this mode. If you consider reloading a form of cheating, then dont do it. I personaly never reload, but forcing it on other people is just stupid. If the reason you want this is because of the GOTM, well think about it this way. 100+ people play the GOTM, over 100,000 people bought the game. I pulled that number out of my ... uhhh anyways, so it may be inacurrate.

What you are suggesting is kind of like taking the cheat mode out of Civ2. If you dont like it dont use it. However, Zouave liked to play around and experiment, switch civs, etc. So It would be stupid to force everyone to play one way. If they added it into the game optionaly, there would be no problem. But it is not practical to force everyone to play that same way. And again, if you dont like reloading, dont use it. It makes no difference to your playing of the game if half the people reload. Its a single player game that is independant of other peoples actions in other games.

Your last sentence confuses me, "It would be more realistic" Uhhh is living for thousands of years realistic. We've went over this many many times, so not the threadjack, but the conclusion has always been that this game isn't realistic, Its a strategy game, not a simulation game. Atleast not untill detailed scenarios come out.
 
But... that would mean you can't compare games easily. Civ1 loading is pretty traumatic. :rolleyes:

In SMAC there's an option called "Iron Man" - you cannot save unless you exit. Interesting feature left out in Civ3.
 
You said you can't compare games easily. But realy, how many people compare games. I dont think that Firaxis had CFC GOTM's in mind when they were thinking about the save features.
 
Originally posted by Furry Spatula
You said you can't compare games easily. But realy, how many people compare games. I dont think that Firaxis had CFC GOTM's in mind when they were thinking about the save features.

Its not just GOTMs. It's comparing ridiculous and/or rare occurances, and bug checking. You can also compare savegames of the same Game.

I actually do think that Firaxis has something like this in mind in their development of CivIII. It has been first fleshed out in CivII, and luckily continued in CivIII.
 
I've had a couple of crashes, and many errors, including one that doesn't let me use the keyboard. If this coincides with the one where i can't use the mouse, i need that autosave. You can turn off the autosaves, so if it's a concern to you, do that. Any save alterations should only be options, as i like the current way.
Sometimes you also like to see what a change of government at a certain point would do. etc etc.
 
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