Galgus
Emperor
- Joined
- Aug 22, 2012
- Messages
- 1,705
It would seem odd to me if this defying the World Congress wasn't an option.
It could result in potential diplomatic penalties, including but not limited to trade bans for loyal members and DOW's.
Such a move could make sense if one thinks the other civilizations lack the power to force their resolutions, or are too half-hearted to carry through with a substantive punishment.
I'm hoping that it turns out to be an Alliance Systems mechanic, or at least ground for such a mod.
Players could freely join groups of civilizations in Alliance Systems, adding some depth and tangible point to shared declarations of freindship and maybe even creating some genuine World Wars.
Resolutions would be passed that would be advantageous to most of those involved, and the dissenters would have their honor and place in the group at stake if they defied a measure.
(Think of passing a resolution for one alliance system to go to war with another, or a treaty between them banning nukes.)
It could result in potential diplomatic penalties, including but not limited to trade bans for loyal members and DOW's.
Such a move could make sense if one thinks the other civilizations lack the power to force their resolutions, or are too half-hearted to carry through with a substantive punishment.
I'm hoping that it turns out to be an Alliance Systems mechanic, or at least ground for such a mod.
Players could freely join groups of civilizations in Alliance Systems, adding some depth and tangible point to shared declarations of freindship and maybe even creating some genuine World Wars.
Resolutions would be passed that would be advantageous to most of those involved, and the dissenters would have their honor and place in the group at stake if they defied a measure.
(Think of passing a resolution for one alliance system to go to war with another, or a treaty between them banning nukes.)