insaneweasel
Prince
- Joined
- Jul 9, 2010
- Messages
- 329
This is one of the biggest things that makes me dislike playing on water maps (unlike civ 4). Even with embarkation, naval events are a huge headache.
First, will they fix the problems you encounter when you try to get a unit onto water? If your unit is in the middle of land, and you click on the coast, it will probably not ever embark unless you force it to.
Once it's on water, getting it to move from a to b in reasonable time is impossible due to crappy pathfinding. On top of that, getting units out of water onto land requires multiple clicks with no guarantee of getting the results you want
Will that be changed?
Finally, having to deal with large numbers of naval units by is really boring. Could a series of buttons or commands be included that makes transporting a naval army from one part of the map to another decent?
First, will they fix the problems you encounter when you try to get a unit onto water? If your unit is in the middle of land, and you click on the coast, it will probably not ever embark unless you force it to.
Once it's on water, getting it to move from a to b in reasonable time is impossible due to crappy pathfinding. On top of that, getting units out of water onto land requires multiple clicks with no guarantee of getting the results you want

Finally, having to deal with large numbers of naval units by is really boring. Could a series of buttons or commands be included that makes transporting a naval army from one part of the map to another decent?