Will there be Cheap Shots tactics in Civ6?

There seem to be a lot of concerns in this thread that to me, are simply game mechanics. If the game lets you do it, you can do it. I'm not aware of some uncoded rules that apply.

Ultimately, if you can snipe the guy from the other side of the map with a handgun, do it. There's obviously a trade off where the game rules are insufficently robust as to provide a challenge, but quite frankly, stomping on some archers with a tank is to me, the entire point of Civ. Just because the AI can't develop game mechanic strategies, doesn't mean that they aren't there and nor does it mean they're somehow in a grey area of validity.

It's a strategy game, not a simulator.
 
It is true that such stuff belong in a strategy game but many people would not prefer stuff being to obvious and dominate and too obvious stuff makes for a bad strategy game.

Now the naval beeline do have one weakness other then the cost of the techs and that is you won't get the +100% production cards towards renaissance and industrial era ships for a long time.
 
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