Hello! I've been making my first civ 6 mod (and first programming in years) using the MC_Master Template on here (So big thanks to MC and Dunkle and everyone who made this incredible incredible template.) I haven't been able to switch out all of the art assets yet so there's some weird things like Jaguar Warriors walking around as missionaries, but I wanted to throw the mod out here to see if the gameplay was enjoyable and to learn what needs to be Buffed, Nerfed or Improved. The codes a mess and the art assets are...in progress... but the mod works, I've gone through two large games with no problems. So let me know what you think!! I've always wanted to do a civilization for Deseret, which I think I know the history of about as much as I know US History in general (probably even more). DESERET UA: The Restored Church Missionaries are 20% cheaper to buy. Gain a free Settler whenever you build a Holy Site. Joseph Smith UA: Come To Zion The first time you convert a city to your religion with a Pioneer or and Apostle, gain Culture equal to the population of the converted city (20 per citizen in a city). Pioneer (Replaces Missionary): Has two build charges along with their abilities as missionaries and can be built in cities without shrines. Stakes of Zion: +1 Faith, +1 Production. +1 Faith and +1 Production adjacent to a Holy Site.