WonderGame v0.1

LAW_FREAK

Prince
Joined
Jun 14, 2004
Messages
403
Location
United States
I finally finished v0.2 of my mod.
Any comments or ideas are welcome.
Here's some pics.
Screenshot
Screenshot

Save this in your scenario folder, and unzip it.
WonderGame_v0.2 (15.2MB)

Here's the list of new stuff:
-Default terrain graphics changed.
to Snoop'y terrain graphics.
-New mine graphic.
-Changed modern armor animation.
-Changed paratrooper animation.
-Changed Tank animation.
-Changed Submarine animation.
-Replaced Mech Infantry with M-Unit
(mech infantry/infantry).
-Added Jeep.
-Added Humvee.
-Added Biplane.
-Added Combat Engineer(replaces modern.
worker)has attack animation/sound).
-Added Machine Gun Unit.
-Added Bomber unit.
-Changed ICBM bomb animation.
-Complete civilopedia for all new units.
-Added Silver (Bonus).
-Added Wool (bonus).
-Added Stone (Bonus).
-Changed years per turn.
First 25turns=30years.
Next 25turns=25years.
Next 40turns=20years.
Next 50turns=15years.
Next 100turns=10years.
Next 100turns=5years.
Last 100turns=1year.
-Time Limit=600turns.
-Babarians:Restless.
-Plague:
First possible start=Turn 1.
Duration=20turns.
Stength=10.



Thanks to:

-Goldflash
-aaglo
-Kinboat
Anyone else??
For their great units and/or graphics. :D
 
:ar15: Here is the current README file for version 0.2
and a pic of all new unit graphics as of June 21,2004 :ar15:
 

Attachments

  • README_WonderGame_v0.2.txt
    README_WonderGame_v0.2.txt
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  • WonderGame_v0.2-Units.jpeg
    WonderGame_v0.2-Units.jpeg
    152.9 KB · Views: 255
Well, it's always a good idea to post a detailed list of changes (or a readme file) and a pic of the map. It's hard to give ideas for a mod when you don't know what's already changed. :)
 
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