Fier Canadien
Citizen
In the absence of my superior, Curufinwë, his honorable Minister of Culture, I have been instructed to poll the will of the people about the wonders of the ancient age.
The goal of this polling process is to define which wonders the people have most interest building. This discussion is, altough very simple, extremely important for further planning by the culture ministry.
This discussion will go on untill august the 6th. On the said date, at a yet undefined hour, I will set an informal multichoice poll to get the figure.
Now, let's get on with the question: Considering an informal polling of your will, select the wonders of the ancient age that you consider the most worth building.
In any given democratic system, information is considered the key to freedom. So, I'll inform you:
The wonders of the Ancient age
The goal of this polling process is to define which wonders the people have most interest building. This discussion is, altough very simple, extremely important for further planning by the culture ministry.
This discussion will go on untill august the 6th. On the said date, at a yet undefined hour, I will set an informal multichoice poll to get the figure.
Now, let's get on with the question: Considering an informal polling of your will, select the wonders of the ancient age that you consider the most worth building.
In any given democratic system, information is considered the key to freedom. So, I'll inform you:
The wonders of the Ancient age
- The Collossus: Availible with Bronze working. May be built in a coastal city only. Adds one gold to every tile that produces gold in the city. Rendered obsolete by Flight. Religious
- The Pyramids: Availible with Masonry. Gives every city in the continent a Granary. Religious
- The Great Library: Availible with Literature. Gives us every tech know by at least two of our known Foreign Countries. Rendered obsolete by Eduction. (also the most culture intensive building in the game)
- The Great Lighthouse: Availible with Map Making. May be built in a costal city only. Gives our galleys +1 movement and safe access to sea tiles. Rendered obsolete by Magnetism.
- The Oracle: Availible with Mythology. Gives our continental temples an extra content face. Rendered obsolete by Theology. Religious
- The Great Wall: Availible with Construction. Gives our units a 50% bonus against Barbarians and double the bonus of City Walls. Rendered obsolete by Metalurgy. Militaristic
- The Hanging Gardens: Availible with Monarchy. Makes 3 unhappy citizens content in its city and one unhappy citizen content in our other cities. Rendered obsolete by Steam Power.