[to_xp]Gekko
QCT junkie
I think a while ago I read a post saying that the guerrilla promotion was supposed to be equals to the woodsman promotion ( i.e. benefit both defense AND attack on hills) , but that was impossible right now due to civ4 shortcomings basically. is that gonna be implemented in 0.34? right now I think woodsman is much more worthwhile to get than guerrilla, unless you're talking about specific situations, which doesn't sound fair imho.
maybe while guerrilla is still not working as intended, something should be changed slightly to make these 2 promotions on par with each other? I think the options are basically 1) to have woodsman effect only defense, NOT attack or 2) raise the bonus for defending hills for guerrilla. I guess I prefer option 2) .
completely unrelated: there are some mods out there for BTS that make it so that the commerce sliders ( i.e. gold, science culture ) can get raised/lowered by 5% instead of 10%, so that you can control them more accurately. I think that would be kinda nice to have in FFH as well, although not vital. oh, and is Civ4lerts gonna be in 0.34? it makes the life of a civ player that much easier
maybe while guerrilla is still not working as intended, something should be changed slightly to make these 2 promotions on par with each other? I think the options are basically 1) to have woodsman effect only defense, NOT attack or 2) raise the bonus for defending hills for guerrilla. I guess I prefer option 2) .
completely unrelated: there are some mods out there for BTS that make it so that the commerce sliders ( i.e. gold, science culture ) can get raised/lowered by 5% instead of 10%, so that you can control them more accurately. I think that would be kinda nice to have in FFH as well, although not vital. oh, and is Civ4lerts gonna be in 0.34? it makes the life of a civ player that much easier
