raystuttgart
Civ4Col Modder
Hi guys,
currently the mod still has a lot of "Trade Goods Units" that do not yet have proper 3D Unit graphics.
Normally that is not an issue, because these graphics are almost never directly visible ingame.
You would really have to place them on the Map via Worldbuilder to see their graphics.
We are talking about graphics like this:
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But what if we will one day have a feature where e.g. Wagon Trains drop off goods on the Map so anohter one can pick them up?
Or a feature where e.g. an Improvement produces goods on the Map to be picked of by Wagon Trains?
Or a feature where a Goody spawns a pile of goods instead of a Treasure?
Or ...
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Well, I could imagine lots of features where goods could be placed on the Map, even if it is not current gameplay.
Evenf if not, it would still be good to give our goods proper 3D Unit graphics. For me it is part of the quality of a mod.
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I am perfectly aware that this is no "priority task" though.
It should not delay other activities currently worked on for the release.
Thus the intention of this thread is more "not to forget it".
Or just track the trade goods 3D graphics that still need to be created / improved.
Here is the list of the ones that I think should still be looked at.
If we find a volunteer interested to work on it self responsibly, that would be great.
currently the mod still has a lot of "Trade Goods Units" that do not yet have proper 3D Unit graphics.
Normally that is not an issue, because these graphics are almost never directly visible ingame.
You would really have to place them on the Map via Worldbuilder to see their graphics.
We are talking about graphics like this:
Spoiler :
-----
But what if we will one day have a feature where e.g. Wagon Trains drop off goods on the Map so anohter one can pick them up?
Or a feature where e.g. an Improvement produces goods on the Map to be picked of by Wagon Trains?
Or a feature where a Goody spawns a pile of goods instead of a Treasure?
Or ...
-----
Well, I could imagine lots of features where goods could be placed on the Map, even if it is not current gameplay.
Evenf if not, it would still be good to give our goods proper 3D Unit graphics. For me it is part of the quality of a mod.
-----
I am perfectly aware that this is no "priority task" though.
It should not delay other activities currently worked on for the release.
Thus the intention of this thread is more "not to forget it".
Or just track the trade goods 3D graphics that still need to be created / improved.
Here is the list of the ones that I think should still be looked at.
If we find a volunteer interested to work on it self responsibly, that would be great.
Spoiler :
- ART_DEF_UNIT_VANILLA
- ART_DEF_UNIT_CHOCOLATE
- ART_DEF_UNIT_GRAPES
- ART_DEF_UNIT_OLIVES
- ART_DEF_UNIT_RAPE
- ART_DEF_UNIT_OLIVE_OIL
- ART_DEF_UNIT_RAPE_OIL
- ART_DEF_UNIT_VALUABLE_WOOD
- ART_DEF_UNIT_BAKERY_GOODS
- ART_DEF_UNIT_GEMS
- ART_DEF_UNIT_WOOL
- ART_DEF_UNIT_HIDES
- ART_DEF_UNIT_PREMIUM_FUR
- ART_DEF_UNIT_CASSAVA
- ART_DEF_UNIT_WOOL_CLOTH
- ART_DEF_UNIT_COLOURED_CLOTH
- ART_DEF_UNIT_COLOURED_WOOL_CLOTH
- ART_DEF_UNIT_LEATHER
- ART_DEF_UNIT_GOAT_HIDE_BOOTS
- ART_DEF_UNIT_PADDED_LEATHER_COATS
- ART_DEF_UNIT_PREMIUM_COATS
- ART_DEF_UNIT_ROPE
- ART_DEF_UNIT_SAILCLOTH
- ART_DEF_UNIT_FIELD_WORKER_TOOLS
- ART_DEF_UNIT_HOUSEHOLD_GOODS
- ART_DEF_UNIT_LUXURY_GOODS
- ART_DEF_UNIT_GOAT_HIDES
- ART_DEF_UNIT_PIG_SKIN
- ART_DEF_UNIT_DOWNS
- ART_DEF_UNIT_WILD_FEATHERS
- ART_DEF_UNIT_GOAT_HIDE_BOOTS
- ART_DEF_UNIT_PIG_LEATHER
- ART_DEF_UNIT_FRUITS
- ART_DEF_UNIT_HARDWOOD
- ART_DEF_UNIT_MAPLE_SIRUP
- ART_DEF_UNIT_YERBA_LEAVES
- ART_DEF_UNIT_LOGWOOD
- ART_DEF_UNIT_COCHINEAL
- ART_DEF_UNIT_YERBA_TEA
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