timerover51
Deity
I was wondering if anyone knows what the Work Rate for various worker tasks in based on? Say, for Mining, is that based on building a mine in Grassland, which would be the easiest terrain, or for Hills. Same thing for Roads and Irrigation.
My second question is the increase in Worker Speed with Replaceable Parts hard-coded into the program, as when I switch the increase to Steam Power, which would be more accurate in terms of history, it does not seem to have the same effect.
Lastly, is the speed at which Workers irrigate Grassland different from the rate at which they irrigate Desert after the Electricity Advance the same or different? The feeling that I get is that it is different, but I need to do some analysis of that.
My second question is the increase in Worker Speed with Replaceable Parts hard-coded into the program, as when I switch the increase to Steam Power, which would be more accurate in terms of history, it does not seem to have the same effect.
Lastly, is the speed at which Workers irrigate Grassland different from the rate at which they irrigate Desert after the Electricity Advance the same or different? The feeling that I get is that it is different, but I need to do some analysis of that.