LukaSlovenia29
Emperor
- Joined
- Mar 13, 2016
- Messages
- 1,500
Hi!
I was wondering if there's been any discussion on whether to allow workers to permanently remove a bonus resource (cattle, sheep, deer, stone,...)? The function might be created to be sufficiently cost-prohibitive (like 30 turns or so), but I'm struggling to see the benefit (gameplay-wise, realism-wise,...) for not being able at all to permanently remove a bonus resource, so I could use the "empty" tile for a village, farm, unique improvement, ... Thnx!
I was wondering if there's been any discussion on whether to allow workers to permanently remove a bonus resource (cattle, sheep, deer, stone,...)? The function might be created to be sufficiently cost-prohibitive (like 30 turns or so), but I'm struggling to see the benefit (gameplay-wise, realism-wise,...) for not being able at all to permanently remove a bonus resource, so I could use the "empty" tile for a village, farm, unique improvement, ... Thnx!