IMPORTANT if you really wanna play the scenario:
we unfortunately forgot some unit files in the installer:
- all files for
Freighter
- bugfix in
battlewagon.ini (I think this is the one Adler17 mentioned [same name at least] - ingame it's called Dreadnought)
I'm uploading a new (fixed) installer right now....
if you don't wanna download the whole scenario again, there is a path available:
http://www.kt-unlimited.de/zeux/world1899patch.exe
(again an installer since this helps you choosing the right folder...)
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- about names/spelling mistakes: @grandmaster: a list of real mistaktes would be great (IMHO; but in fact I'm only the technical expert&my spare time is very limited; scenario design (and huge amounts of spare time) is the domain of hulk&mo(who has no inet access right now, so he unfortunately can't participate in this discussion...), so I'm not sure)
As we are German, German Cities MUST have german names of course!

[we're tired of such terrible things like 'nuremberg' etc

] so it is true that other names should be in the proper language as well - but this is difficult for those languages not using the latin alphabet (eg Peking/Bejing cannot be spelled in chinese... so we have to use the English or German or whatever spelling...)
- about prague: yeah, right, it's Austrian in 1899! I think we will rename it (I think Dresden would be best....) or assign it to Austria....
- about ship speed: well, hulk answered the question, but it seems to be somewhat hard to understand (see below

):
--> increasing ship movement is not so bad an idea, but then the ships with blitz ability (ironclad, destroyer) would be too powerful.... so we(they) have to decide to either don't make 'em blitz or keep 'em slow.... I'm not sure what's better -- we will discuss about that.....
- about too few ships at start: That's my opinion! But I was outvoted

....[they argued that the should not be too many units at start....]
- about europe: making it bigger (geographically) is difficult since this will mutilate the world map.... but we made it powerful with a lot of lignite.... in our test games europe was much more powerful than the colonies (as grandmaster mentioned)...
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In fact, most of the things mentioned here was discussed for some time, and at last we decided that playability and somewhat balanced nations are more important than authencity; but some of you seem to think it's the other way round... welll, I think we will again discuss about these things....
And hey! the bix is delivered as well so if you don't like it, change it!
so long...
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PS @hulk: ya english is really hard to understand man

[hope mine is better...] -- improve! or use an online translator, I think it can't get worse that way
