World and Allies declare war even though i had grievances against civ

Nial

Chieftain
Joined
Mar 18, 2021
Messages
3
Frederick declared war against 2 of my city states while i was allied, i waited 7/8 turns for alliance to run out the denounced him and declared golden age war. i still had 400 grievances against germany and then world congress is called and everyone declares war on me including my 3 allies
 
The grievances mechanic and the world congress are two separate things. The congress don't take into consideration how much grievances you have, it just follow specific parameters for each possible emergency. In this case, declaring war on a Civ you were allied with recently is considered a betrayal, so other Civs can call a vote for a betrayal emergency against you.

and, yes, it sucks that you can't do a damn thing when an ally declare a war on a city-state. For me, that's one of the biggest flaws Civ VI has that goes unanswered.
 
Why did you declare Golden Age War and not Protectorate War? Protectorate gives 0 grievances - I don't know if that will affect whether it would trigger a betrayal emergency or not.
 
In this case, declaring war on a Civ you were allied with recently is considered a betrayal, so other Civs can call a vote for a betrayal emergency against you.

So, this only applies if you have at least a level two alliance but if you declare a Protectorate War it will not trigger a betrayal emergency regardless of what alliance level you have.

and, yes, it sucks that you can't do a damn thing when an ally declare a war on a city-state. For me, that's one of the biggest flaws Civ VI has that goes unanswered.

I get why people dislike this so much but it's literally the only way for allies to try and sabotage each other in game and there needs to be some kind of way to do that. I'm guessing more people found their allies spying on them the bigger issue so Firaxis changed the rules about spying on allies.
 
So, this only applies if you have at least a level two alliance but if you declare a Protectorate War it will not trigger a betrayal emergency regardless of what alliance level you have.


I get why people dislike this so much but it's literally the only way for allies to try and sabotage each other in game and there needs to be some kind of way to do that. I'm guessing more people found their allies spying on them the bigger issue so Firaxis changed the rules about spying on allies.

Honestly, I've only heard complaints about them removing spying on allies. Maybe my sample.is biased, but I dislike it - disrupting an ally's CV or SV becomes nigh in impossible unless you choose to not renew the alliance etc. I'd like that ability to return, perhaps with enhanced grievances if you get caught or something. Maybe it provides your "ally" a a way to prematurely exit the alliance as well. But being locked out of spying in allies is frustrating.

Theb to have them be able to freely attack your CS...well, the Americans didn't like it when the British wanted to take the Suez.
 
Honestly, I've only heard complaints about them removing spying on allies. Maybe my sample.is biased, but I dislike it - disrupting an ally's CV or SV becomes nigh in impossible unless you choose to not renew the alliance etc. I'd like that ability to return, perhaps with enhanced grievances if you get caught or something. Maybe it provides your "ally" a a way to prematurely exit the alliance as well. But being locked out of spying in allies is frustrating.

Theb to have them be able to freely attack your CS...well, the Americans didn't like it when the British wanted to take the Suez.

Even if they gave each operation like a massive negative modifier when spying on allies, that might be a nice balance. So if stealing funds went from 90% success normally down to like 60% in an ally's territory that's enough penalty that you're not really going to want to go there, but you *can* try if you really want to. Or maybe they could do something like "Only Secret Agent spies can operate in allied lands" so you need to like level up the spy with someone else first in order to send them to an ally.
 
Why did you declare Golden Age War and not Protectorate War? Protectorate gives 0 grievances - I don't know if that will affect whether it would trigger a betrayal emergency or not.
By the time my alliance had ran out hed wiped out one city state and the other had been captured
 
I get why people dislike this so much but it's literally the only way for allies to try and sabotage each other in game and there needs to be some kind of way to do that.

I agree that there need to be some way to do that, but when it happens, I should be able to do more than just smile like nothing is happening into the alliance ends. Declaring a war on one of my city states should give me the option to end the alliance and declare a protectorate war right away. I think there should be at least a few situations where cancelling an alliance becomes and option.

Honestly, I've only heard complaints about them removing spying on allies. Maybe my sample.is biased, but I dislike it - disrupting an ally's CV or SV becomes nigh in impossible unless you choose to not renew the alliance etc. I'd like that ability to return, perhaps with enhanced grievances if you get caught or something. Maybe it provides your "ally" a a way to prematurely exit the alliance as well. But being locked out of spying in allies is frustrating.

Instead of outright removing espionage on allies, I think we should get a penalty to the chance of success on missions against an ally, and a severe diplomatic penalty when we`re caught, including allowing our ally to break the alliance. They could also bring back the Civ V option to use spies as diplomats, which would have unique missions that are only available in allied cities.
 
This is such an easy and obvious fix that it’s frankly shocking it hasn’t been put into place yet.

FirstTimeMeme

Seriously though it’s redonkulus and grossly ahistorical as well as being terrible game mechanics
 
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