World Builder... how to stop worldwrap and scatter/seed resources at game start.

Excerpt from WorldBuilderMap.sql:
Code:
CREATE TABLE "Map" (

        "ID" TEXT NOT NULL,
        "Width" INTEGER,
        "Height" INTEGER,
        "TopLatitude" INTEGER,
        "BottomLatitude" INTEGER,
        "WrapX" BOOLEAN,
        "WrapY" BOOLEAN,
        "MapSizeType" TEXT,
        PRIMARY KEY(ID));
That's the only clue I could find. However I'm not sure at what point altering any row in this table would work, or even if it would at all.
 
Maybe this XML? I haven't ideas for some or the items, though.

Code:
<Map>
    <Row>
    "ID"=MYMAPNAME
    Width="135"
    Height="81"
    TopLatitude= 
    BottomLatitude= 
    WrapX=false
    WrapY=false
    MapSizeType="MAPSIZE_NWE"
    PRIMARY KEY(ID)
   </Row>
</Map>
Unsure of ID and PRIMARY KEY(ID). Also, the latitudes...
Think I need to update database after???
 
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