EviltheMonkey
One Primate Think Tank
- Joined
- Dec 7, 2006
- Messages
- 85
Ok, maybe cutting the ancient infantry down that much isn't such a good idea. Its just that I was aiming for a uniform unit size over then length of the game (whether or not thats reasonable is another question), and an ancient army would often be around 20,000 strong and except in a few cases (Imperial Rome being the prime one) that would be a mix of spear, sword and axe depending on cultural preferance more than anything. I guess I just have a problem with the Axeman unit in the vanilla game 
I'm not sure about the unit per tile limitation idea. For one this limit would have a lot of altering factors (terrain type, tile improvements, units present and even tech level to some degree) making its implementation difficult. Secondly for the numbers involved it maybe an irrelivency anyway depending on the size that a unit represents. If we could impliement a system of flanking (ie. a bonus for attacking from multiple dirrections), it would encourage a player to spread his forces out. This is also a wise thing to do to avoid an enemy bypassing your army with a cavalry force and attacking your cities, which still happens to me sometimes (good AI, silly Monkey
)
Would be nice to hear kevins opinion on this. I guess he's concentrating on the map for now...

I'm not sure about the unit per tile limitation idea. For one this limit would have a lot of altering factors (terrain type, tile improvements, units present and even tech level to some degree) making its implementation difficult. Secondly for the numbers involved it maybe an irrelivency anyway depending on the size that a unit represents. If we could impliement a system of flanking (ie. a bonus for attacking from multiple dirrections), it would encourage a player to spread his forces out. This is also a wise thing to do to avoid an enemy bypassing your army with a cavalry force and attacking your cities, which still happens to me sometimes (good AI, silly Monkey

Would be nice to hear kevins opinion on this. I guess he's concentrating on the map for now...