Anaztazioch
Hit in the head too much
World Map has to be completelly reworked.
Or atleast barbarians. They still rape America before 3000bc. As i checked with WB he had 3 native archers in Washington and 1 wounded near it.
Also barbarians resarch tech 1000 times slower than AI. In 2500bc EVERY civ exept me had bronze working (prince difficulty) and i had only Mysticism, Hunting, Archery, Priesthood and Dualism (but Incas had both Zoroastranins and Judaism founded...). At this rate Shaka was making his Axeman campany vs barbs (next turn Mozambique will be Zulo or ruins), Rabat got captured by Carthages Hypaspists, The city north from Chooson start location was captured by Chooson (and had LOTS of mongolian and chineese forces arround it, motly archers, but shortswordsmans as well).
Cyrus and India was in early war (i hate that AI declares a war without expanding even if it has place and time). Saladin expands very slowelly (even with imperialistic).
Oulu (Helsinki) is captured by Ragnar or Cathrine or Bismark faster than "instantly".
Barbarian still move his forces from one city to another making them more vulnurable to attacks. Egypt even when not in war doesnt expand much.
And most irritating... One barbarian warrior (no xp) on grassland with no river took out 4 of my attack I mongolian (ottoman)archers... Same with attacking city Scthius (or something) defended by walls 2 mongolian archers(one has city garrison II, other city garrison I) 1 huntsman 2 warriors and worker. I attacked him with 2 stacks:
stack no 1 - 9 mongolian archers(each city raider I) 3 warriors(each had combat I and cover I)
stack no 2 - mongolian archer (city garrison I) mongolian archer (combat I) settler, scout.
After I used all my units i had to retreat my settler and scout... Here is what his defedners had after my "siege":
mongolian archer city garrison II 1.3/3 (turn later he was city garrison IV)
mongolian archer city garrison I 0.4/3 (city garrison II)
huntsman 1.2/3 (attack II, amphibious)
warrior 1.0/2 (combat I)
warrior 0.1/2 (ombat II)
worker
I DONT HAVE SUCH PROBLEMS CONQUERING OTHER CIVILIZATIONS.
I also waited till that defenders get healed and used WB to put 6 janissaries and give 5xp to all of them. 3 of them recived city raider II 3 of them recived Combat I and Cover I. attacked that city... strongest mongolian arhcer killed 3 jannisaries with city raider II and get his hp down to 2.0/3 other 3 jannisaries killed huntsman and weakened weaker mongolian archer to 1.2/3 and killed 1 warrior. The one Jannisary that survived 2.4/9 was kileld by counter attacking newelly created huntsman with attack I.
In beta3 i would not loose more than 5 mongolian archers. In bet4 i played as England so didnt have contact with barbs.
I played again by other civ (saladin) and had same (almost same) problem trying to conquer Babylon (walls 2 archers, 2 huntsman, 1 warrior, 1 warrior attack I) attacked him with 4 shortswordsman city raider II or city raider I (some made in Mecca with great general) and 7 (7!) attack I and attack II axemans (some made in Mecca). I did not capture that city... Axemans took out archers and huntsmans, that 2 warriors killed all 4 shortswordsmans and left them with 0.3/2 and 0.4/2. Next turn i wanted to attack him with my wounded 3 axemans (only those did survive, all had above 2.7 +xp healing when taking promotion). But he just brought backups... 2 skirmishers... and warrior went city garrison I other went attack II. that one with attack II attacked my axeman(as i gave up and moved my nOObs not army to hills that are also protected by river from that city direct attack) who had 3.8/5 and city raider II AND THAT WARRIOR WAS VICTORIOUS ! He attacked me with 2 meshes, and 1 died.
So far i did not see such problems in Random maps. Exept close starting positions and Ragnar who is making army and moves his army for 80 turn (to the other side of pangea) to declare a war with Isabella... When all civs had 3 or 4 cities and mostly archers as units and sometimes shortswordsmans, Ragnar had only his capitol and warrior witch he sent to attack Spain. After war ended his remaining warriors got killed by barbs who had axemans by that time... Shortly after Ragnar got owned by Ghandi who was neghbour of Spain and moved his 10 axemans for 80 turn (other side of pangea) to finish ragnar off.
I REALLY CANT WAIT for Really Better AI.
Or atleast barbarians. They still rape America before 3000bc. As i checked with WB he had 3 native archers in Washington and 1 wounded near it.
Also barbarians resarch tech 1000 times slower than AI. In 2500bc EVERY civ exept me had bronze working (prince difficulty) and i had only Mysticism, Hunting, Archery, Priesthood and Dualism (but Incas had both Zoroastranins and Judaism founded...). At this rate Shaka was making his Axeman campany vs barbs (next turn Mozambique will be Zulo or ruins), Rabat got captured by Carthages Hypaspists, The city north from Chooson start location was captured by Chooson (and had LOTS of mongolian and chineese forces arround it, motly archers, but shortswordsmans as well).
Cyrus and India was in early war (i hate that AI declares a war without expanding even if it has place and time). Saladin expands very slowelly (even with imperialistic).
Oulu (Helsinki) is captured by Ragnar or Cathrine or Bismark faster than "instantly".
Barbarian still move his forces from one city to another making them more vulnurable to attacks. Egypt even when not in war doesnt expand much.
And most irritating... One barbarian warrior (no xp) on grassland with no river took out 4 of my attack I mongolian (ottoman)archers... Same with attacking city Scthius (or something) defended by walls 2 mongolian archers(one has city garrison II, other city garrison I) 1 huntsman 2 warriors and worker. I attacked him with 2 stacks:
stack no 1 - 9 mongolian archers(each city raider I) 3 warriors(each had combat I and cover I)
stack no 2 - mongolian archer (city garrison I) mongolian archer (combat I) settler, scout.
After I used all my units i had to retreat my settler and scout... Here is what his defedners had after my "siege":
mongolian archer city garrison II 1.3/3 (turn later he was city garrison IV)
mongolian archer city garrison I 0.4/3 (city garrison II)
huntsman 1.2/3 (attack II, amphibious)
warrior 1.0/2 (combat I)
warrior 0.1/2 (ombat II)
worker
I DONT HAVE SUCH PROBLEMS CONQUERING OTHER CIVILIZATIONS.
I also waited till that defenders get healed and used WB to put 6 janissaries and give 5xp to all of them. 3 of them recived city raider II 3 of them recived Combat I and Cover I. attacked that city... strongest mongolian arhcer killed 3 jannisaries with city raider II and get his hp down to 2.0/3 other 3 jannisaries killed huntsman and weakened weaker mongolian archer to 1.2/3 and killed 1 warrior. The one Jannisary that survived 2.4/9 was kileld by counter attacking newelly created huntsman with attack I.
In beta3 i would not loose more than 5 mongolian archers. In bet4 i played as England so didnt have contact with barbs.
I played again by other civ (saladin) and had same (almost same) problem trying to conquer Babylon (walls 2 archers, 2 huntsman, 1 warrior, 1 warrior attack I) attacked him with 4 shortswordsman city raider II or city raider I (some made in Mecca with great general) and 7 (7!) attack I and attack II axemans (some made in Mecca). I did not capture that city... Axemans took out archers and huntsmans, that 2 warriors killed all 4 shortswordsmans and left them with 0.3/2 and 0.4/2. Next turn i wanted to attack him with my wounded 3 axemans (only those did survive, all had above 2.7 +xp healing when taking promotion). But he just brought backups... 2 skirmishers... and warrior went city garrison I other went attack II. that one with attack II attacked my axeman(as i gave up and moved my nOObs not army to hills that are also protected by river from that city direct attack) who had 3.8/5 and city raider II AND THAT WARRIOR WAS VICTORIOUS ! He attacked me with 2 meshes, and 1 died.
So far i did not see such problems in Random maps. Exept close starting positions and Ragnar who is making army and moves his army for 80 turn (to the other side of pangea) to declare a war with Isabella... When all civs had 3 or 4 cities and mostly archers as units and sometimes shortswordsmans, Ragnar had only his capitol and warrior witch he sent to attack Spain. After war ended his remaining warriors got killed by barbs who had axemans by that time... Shortly after Ragnar got owned by Ghandi who was neghbour of Spain and moved his 10 axemans for 80 turn (other side of pangea) to finish ragnar off.
I REALLY CANT WAIT for Really Better AI.