DebugHotloadCache: GameDebug initialized!
Test: Test.LUA loaded!
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
Mods: Failed to create mods browser search context!
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
AdvancedSetup: There are 6 participating players.
AdvancedSetup: Building Game Setup
AdvancedSetup: Player Count Changed
AdvancedSetup: There are 6 participating players.
AdvancedSetup: Player Count Changed
AdvancedSetup: There are 6 participating players.
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
AdvancedSetup: Player Count Changed
AdvancedSetup: There are 6 participating players.
AdvancedSetup: Player Count Changed
AdvancedSetup: There are 12 participating players.
AdvancedSetup: Hiding Game Setup
GenerateRandomMap: Map Seed = 492438846
Map Script: Generating Continents Map
Map Script: Generating Plot Types
Map Script: Existing Ratio 18.581395348837
Map Script: New Mountains 12
Map Script: Mountaint Set 12
Map Script: Generating Terrain Types
Map Script: -
Map Script: - Desert Percentage: 25
Map Script: --- Latitude Readout ---
Map Script: - All Grass End Latitude: 0.1
Map Script: - Desert Start Latitude: 0.2
Map Script: - Desert End Latitude: 0.5
Map Script: - Tundra Start Latitude: 0.65
Map Script: - Snow Start Latitude: 0.8
Map Script: - - - - - - - - - - - - - -
Map Script: Expanding coasts
Map Script: After Adding Hills: 1239
Map Script: Map Generation - Adding Rivers
Map Script: Map Generation - Adding Lakes
Map Script: 13 lakes added
Map Script: Adding Features
Map Script: Number of Forests: 399
Map Script: Number of Jungles: 203
Map Script: Number of Marshes: 66
Map Script: Number of Oasis: 2
Map Script: Number of Reef: 36
Map Script: Adding cliffs
Map Script: In NaturalWonderGenerator.Create()
Map Script: Placing 7 Natural Wonders
Map Script: Feature Type: 6, Valid Hexes: 21
Map Script: Feature Type: 7, Valid Hexes: 2
Map Script: Feature Type: 8, Valid Hexes: 527
Map Script: Feature Type: 9, Valid Hexes: 633
Map Script: Feature Type: 10, Valid Hexes: 77
Map Script: Feature Type: 11, Valid Hexes: 21
Map Script: Feature Type: 12, Valid Hexes: 140
Map Script: Feature Type: 13, Valid Hexes: 599
Map Script: Feature Type: 14, Valid Hexes: 4
Map Script: Feature Type: 15, Valid Hexes: 941
Map Script: Feature Type: 16, Valid Hexes: 1429
Map Script: Feature Type: 17, Valid Hexes: 227
Map Script: Feature Type: 18, Valid Hexes: 21
Map Script: Feature Type: 19, Valid Hexes: 107
Map Script: Feature Type: 20, Valid Hexes: 8
Map Script: Feature Type: 21, Valid Hexes: 106
Map Script: Feature Type: 22, Valid Hexes: 63
Map Script: Feature Type: 23, Valid Hexes: 63
Map Script: Feature Type: 24, Valid Hexes: 41
Map Script: Feature Type: 25, Valid Hexes: 953
Map Script: Feature Type: 26, Valid Hexes: 132
Map Script: Feature Type: 27, Valid Hexes: 1205
Map Script: Feature Type: 28, Valid Hexes: 123
Map Script: Feature Type: 29, Valid Hexes: 67
Map Script: Num wonders with valid location: 24
Map Script: Selected Wonder = 17, Random Score = 98
Map Script: Set Wonder with Feature ID of 23 at location (19, 42)
Map Script: Selected Wonder = 20, Random Score = 98
Map Script: Set Wonder with Feature ID of 26 at location (72, 28)
Map Script: Selected Wonder = 7, Random Score = 96
Map Script: Set Wonder with Feature ID of 13 at location (35, 20)
Map Script: Selected Wonder = 6, Random Score = 95
Map Script: Set Wonder with Feature ID of 12 at location (93, 22)
Map Script: Selected Wonder = 22, Random Score = 94
Map Script: Set Wonder with Feature ID of 28 at location (70, 6)
Map Script: Selected Wonder = 19, Random Score = 92
Map Script: Set Wonder with Feature ID of 25 at location (16, 21)
Map Script: Selected Wonder = 2, Random Score = 91
Map Script: Set Wonder with Feature ID of 8 at location (82, 51)
Map Script: In ResourceGenerator.Create()
Map Script: Placing resources
Map Script: Creating start plot database.
Map Script: Major Start X: 27 Major Start Y: 34
Map Script: Major Start X: 88 Major Start Y: 27
Map Script: Major Start X: 83 Major Start Y: 46
Map Script: Major Start X: 73 Major Start Y: 42
Map Script: Major Start X: 76 Major Start Y: 13
Map Script: Major Start X: 36 Major Start Y: 26
Map Script: Major Start X: 70 Major Start Y: 31
Map Script: Major Start X: 32 Major Start Y: 46
Map Script: Major Start X: 29 Major Start Y: 13
Map Script: Major Start X: 61 Major Start Y: 28
Map Script: Major Start X: 89 Major Start Y: 16
Map Script: Major Start X: 21 Major Start Y: 50
Map Script: -------------------------------
Map Script: Map Generation - Adding Goodies
Map Script: -------------------------------
MapSearchPanel: Created SearchContext 'MapSearch_Primary'
MapSearchPanel: Created SearchContext 'MapSearch_Suggestions'
LoadScreen: OnLoadGameViewStateDone
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
WorldInput: Stopping drag
Mods: Failed to create mods browser search context!
Test: Test.LUA loaded!
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
Mods: Failed to create mods browser search context!
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
AdvancedSetup: There are 6 participating players.
AdvancedSetup: Building Game Setup
AdvancedSetup: Player Count Changed
AdvancedSetup: There are 6 participating players.
AdvancedSetup: Player Count Changed
AdvancedSetup: There are 6 participating players.
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
AdvancedSetup: Player Count Changed
AdvancedSetup: There are 12 participating players.
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
AdvancedSetup: Hiding Game Setup
LoadScreen: true
LoadScreen: false
LoadScreen: OnLoadGameViewStateDone
Mods: Failed to create mods browser search context!
Test: Test.LUA loaded!
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true