Worldbuilder - how to display coordinates and other stuff?

raxo2222

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How to see coordinates in world builder and tile information of highlighted tile?

Also it seems I can change only 1x1 plots >.>

3x3, 5x5 and 7x7 doesn't work >.>
 
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We lost the ability to display tile information in WB about 2 years ago. Shift and left click on the tile used to display it. Now you get a weird screen displayed.

Annoying as it makes updating maps very difficult.

SVN version 8483 used to work, until the different terrain changes were made.
 
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And the Modders that had the know how no longer mod too. Double whammy.
 
But it is a bad thing.

Probably, why I can not be bothered to update my world maps. Takes 4 times longer and to much hassle.

I am trying to add Sea terrain - but it is a pain.

As for other recent changes - forget them.
 
But it is a bad thing.

Probably, why I can not be bothered to update my world maps. Takes 4 times longer and to much hassle.

I am trying to add Sea terrain - but it is a pain.

As for other recent changes - forget them.
I have no abilities here. DH may. You'd have to make the appeal there or with another very strong python modder who can understand BUG implementation issues.
 
I have no abilities here. DH may. You'd have to make the appeal there or with another very strong python modder who can understand BUG implementation issues.

I did post a report 2 years ago, with screen shots showing the problem. It got lost in all the then current activety.
 
I have no abilities here. DH may. You'd have to make the appeal there or with another very strong python modder who can understand BUG implementation issues.
The problems with World Builder have nothing to do with BUG.

Alberts2 (I think it was him) put in Platyping's World Builder, unfortunately the version used turned out to be bugged. Not only that but Platyping eventually came out with a clean version which does not need as many changes to multiple files like the one merged did. Basically what needs to be done is to go back to before the World Builder was merged and do it again with the new version.
 
If anyone is going to work on correcting the World Builder here is my info.

SVN 8492 - using .dll 8362. The shift left click worked. Showed all tile details.

SVN 8493 - using .dll 89362. Shift click stopped working.

Edited to correct finger trouble.

The file causing the problem is: XML\Text\ Features-CIV4GameText.XML
 
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If anyone is going to work on correcting the World Builder here is my info.

SVN 8483 - using .dll 8362. The shift left click worked. Showed all tile details.

SVN 8484 - using .dll 8437. Shift click stopped working.
I looked at what was changed between those two revisions:

Only one file (CIV4UnitInfos.xml) was modified in a really minute way.
Code:
            <UnitCombatMods>
                <UnitCombatMod>
                    <UnitCombatType>UNITCOMBAT_HELICOPTER</UnitCombatType>
                    <iUnitCombatMod>-100</iUnitCombatMod>
                </UnitCombatMod>
                <UnitCombatMod>
                    <UnitCombatType>UNITCOMBAT_WHEELED</UnitCombatType>
                    <iUnitCombatMod>-50</iUnitCombatMod>
                </UnitCombatMod>
                <UnitCombatMod>
                    <UnitCombatType>UNITCOMBAT_TRACKED</UnitCombatType>
                    <iUnitCombatMod>-50</iUnitCombatMod>
                </UnitCombatMod>
            </UnitCombatMods>
Only one unit was changed and it was only a removal of the minus signs from these combat strength modifiers.

Sorry to say Harrier, your findings does not help at all. Edit:
Or perhaps...
SVN 8483 - using .dll 8362. The shift left click worked. Showed all tile details.

SVN 8484 - using .dll 8437. Shift click stopped working.
The dll was modified once between revision 8362 and 8437.
It was changed in rev. 8436.

EditEdit:
That dll change was just a change to one unit AI file (CvUnitAI.cpp).
Can't see how that could trigger the worldbuilder wonkyness.
 
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SVN 8483 - using .dll 8362. The shift left click worked. Showed all tile details.

SVN 8484 - using .dll 8437. Shift click stopped working.

Perhaps Toffer the key is the .DLL diference? Harrier was using .dll 8362 and when he updated the next .dll was 8437. So it wouldn't be the change from 8483-8484, which you found to be 1 small change. But rather a newer .dll from what he had been using. Just sayin'.
 
It was the .dll I was referring too. Jumped up by over 70 updates in one SVN update. A lot of behind the scenes work.

Which makes tracking down the incorrect change - more problematic.
 
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It was the .dll I was referring too. Jumped up by over 70 updates in one SVN update. A lot of behind the scenes work.

Which makes tracking down the incorrect change - more problematic.
From what two revisions did you take the dll's from then?
8361 → 8436 .dll or 8361 → 8501 .dll?
If anyone is going to work on correcting the World Builder here is my info.

SVN 8483 - using .dll 8362. The shift left click worked. Showed all tile details.

SVN 8484 - using .dll 8437. Shift click stopped working.
I'm wondering... What happens if you do this:
SVN 8484 - using .dll 8362. Does it work then?

What about:
SVN 8436 - using .dll 8436 Does it work then?
 
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Sorry Toffers I had a bit of finger trouble last night.

The SVN version that caused the problem with World Builder is 8493.

Of the two files the guilty one is FeaturesCIV4GameText.XML.

Using the new Terrain file with the old Features one and WB still works.

I can post both the old and new versions if you want them.
 
Sorry Toffers I had a bit of finger trouble last night.

The SVN version that caused the problem with World Builder is 8493.

Of the two files the guilty one is FeaturesCIV4GameText.XML.

Using the new Terrain file with the old Features one and WB still works.
Hmm, as a recap you have pinpointed the source of the problem between:
Rev. 8361 ▬ Works
Rev. 8493 ▬ Problem
Rev. 84[8 (9?) ]3 Using dll from Rev. 8361 ▬ Works
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Additional info:
Rev. 8483 Uses the same Dll as Rev. 8493.

lol all these rev numbers makes my head spin. ^^
 
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Hmm, as a recap you have pinpointed the source of the problem between:
Rev. 8361 ▬ Works
Rev. 8493 ▬ Problem
Rev. 84[8 (9?) ]3 Using dll from Rev. 8361 ▬ Works
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Additional info:
Rev. 8483 Uses the same Dll as Rev. 8493.

No. Forget the .dll, that does not now appear to be the problem. Being WB I thought it may have been.

I did more testing and Rev. 8492 works.
Rev. 8493 does not.

The problem is with the changed file: FeaturesCIV4GameText.XML.

As well as text changes there are a couple of new additions in that file that may be the problem.

Maybe a missing reference in another file?

My head is spinning also. :crazyeye:
 
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My head is spinning also. :crazyeye:
Haha, yeah, good job pinpointing it to that one revision. ^^

A bit mysterious at first glance that this change caused such problems... Does the world builder try to display pedia text anywhere? Perhaps it has problem with long text...
 
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Haha, yeah, good job pinpointing it to that one revision. ^^

A bit mysterious at first glance that this change caused such problems... Does the world builder try to display pedia text anywhere? Perhaps it has problem with long text...


Edit:
Binary search was the word I was looking for. ^^

I know what you mean. I will give it a go. Will take time

Also I wondered about the text length as well. .

Also remember over 2 years this file will have changed a lot. So may be similar errors in other updates.

But, if I can get WB working as it used to - it will be worth it.
 
I guess the real solution to the problem lies in the world builder python files. Unfortunately I have no idea which python files that may be involved.
 
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