Trade-peror
UET Economist
I am sorry if you took any offense, but I would like to point out that it would be implicit ranking if certain spiritual techs had to be researched before others. For example, it appears (please correct me as necessary) that you have polytheism and philosophy as the first spiritual techs. That implies that they are not only the earliest, but also the most primitive since you must research them before you can develop others later on.
I would support having to research spiritual techs only if all of them were available in the beginning, or every "line" of them was. By that, I mean you could research a particular ritual first, and then research elaborations of that same ritual later. However, there should not be a progression of researching "natural spirit" and polytheistic advances before developing monotheistic practices. That would imply that monotheism is "more advanced" than polytheistic and other religions, being farther along in the tech tree. If they were all researchable to begin with, then it would only be a matter of the player selecting according to preference or strategy.
I would support having to research spiritual techs only if all of them were available in the beginning, or every "line" of them was. By that, I mean you could research a particular ritual first, and then research elaborations of that same ritual later. However, there should not be a progression of researching "natural spirit" and polytheistic advances before developing monotheistic practices. That would imply that monotheism is "more advanced" than polytheistic and other religions, being farther along in the tech tree. If they were all researchable to begin with, then it would only be a matter of the player selecting according to preference or strategy.