WOTM 63 First Spoiler - 1AD

Deckhand

Procrastination at its finest
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WOTM 63 First Spoiler - 1AD



Reading Requirements

Stop! If you are participating in WOTM 63 (Julius CaesarDer Alte Fritz of Prussia) then you MUST NOT read this thread unless EITHER
  • You have reached at least 1ADin your game, OR
  • You have submitted your entry, OR
  • You have abandoned your game and will not submit.

Posting Restrictions
Please do not discuss anything that happened after 1AD.
Please do not discuss modern era resource locations (Copper and Iron are OK).
Please do not identify any civilizations not reachable by galleys.
Please do not divulge your final result if that happened after 1AD.
Do not post any savegame file from the game. Discussions and screenshots are fine but not actual games.

---------------------------------

Tell us about your game up to 1AD.
Does it seem easy or hard or normal for Emperor Warlords?

so sorry this is so late :blush:
 
If you are participating in WOTM 62 (Julius Caesar)
Well, there's no Julius Caesar in my game, but as of 1 AD:
- The Indians have lost a couple of Cities to me. Good job, Gandhi, in settling with Copper in your big fat cross but outside of your initial 9 squares, then founding a non-State-Religion Religion in that City so that I only had to fight against Archers
- The Greeks have lost their capital and one other City to me
- The Russians have lost 4 Cities to me
- The French have lost 1 City to me

I built:
- The Oracle (and took part of Metal Casting... poor planning had me self-teching part of it)
- A Holy Shrine (argh, I received a Great Prophet at low odds instead of an early Great Scientist)
- The Parthenon
- The Temple of Artemis
- The Great Library
(Yay for early Marble, right?)

I settled in place, settled an early second City to grab a Strategic Resource, and then went to war. I haven't had time to build any additional Settlers.

I do like the map layout, as it is pretty clear as to which AI Cities should get which of my National Wonders.


I'm far away from Education, yet I still want to try to make it into Space. Yes, it makes sense to use our Philosophical Trait to spam Great Scientists and Lightbulb one's way to cheap Universities, but I just haven't found the time (by being too busy warring and Marble-Wonder-mongering) and will have to do so much later than would have been ideal.

We'll see if focusing on Great Scientists now plus The Great Library can help to turn around the Great Person situation. On the plus side, I have built The National Epic, which is a rare thing for me by 1 AD, so I am hopeful that it will help out sufficiently.


A downside of all of the warring is that the AIs don't have techs to trade to me.

On the plus side, no AI has made it to Longbowmen yet. :D


This map does have the potential to be very hard without early warring, as the nearby settling locations are rather poor. No seafood to our west? Boo! Even 1 Fish Resource would have made a huge difference.

Of course, Gandhi starts with 1 water square in his big fat cross and he gets a seafood Resource on it! Such luck! Maybe I should have tried to grab his capital earlier, but he was spamming Archers and the Greeks had hooked up Iron, so I decided to accept my small gains against the Indians and leave the remainder of the Indian empire for later, so that Alex could be attacked before the Phalanx spamming began. Of course, "later" has turned out to be "some time in the future after declaring war on everyone else on the continent," heh. :cool: :crazyeye:


In fact, delaying warring on this map might have been a better play for going into Space, as, with several Philosophical neighbours, it might have meant a few free Academies. But, I didn't pay attention to that detail until now, at which point it is far too late to undo the damage to the AIs' empires. No free Academies for me.


Overall, it has been a fun game so far, so thanks for preparing it for us! :goodjob:
 
Oh dear. Not exactly the best of starts I've ever had to a GOTM...

I settled in-place - after the scout revealed the pigs, in-place looked too good to turn down. Yay!

Then on about turn 3 I met Alex. And soon after that I realized that, with almost no good unjungled land nearby, and lots of very close AIs, this was going to be a going to be a fight-your-way-out-of-the-corner one. :eek: I concluded that I absolutely had to settle the horses between me and Alex before Alex did. So my first build order was worker-warrior-settler.

I got my settler out to the horses about turn 35ish I think. Luckily, no sign of a Greek settler yet. But just as he was about to settle, I saw the first barbarian non-animal: An archer moved in right next to the planned spot. I figured it was OK because this would be too early in the game for barbs to enter cultural borders so I founded the city anyway.

Turned out it wasn't too early.

Next turn, the archer killed the warrior defending the new city.

The turn after, the archer killed the scout that I'd rushed in to provide backup defence, and razed the city.

That left me with an undefended size 2 capital, a worker, and nothing else.

I figured that on this rather difficult looking map, it would be too hard to recover from such an early loss of a city. Alex would now certainly get the horses before I could get another settler out, and so far as I could see, there would be no other decent spots to put a 2nd city. So I 'retired'. No submission from me this month :(

Hmmm - Deckhand - is there going to be a special award for building the smallest number of Panzers? I reckon I could be in contention for that...
 
Wow, talk about being boxed in!!

-Move coure E, S, see piggies, SIP and AH first.
-Meet Ales on T2 !
-Meet Peter AND Ghandi on T5 !!!
-Meet Nappy on T16

-T31, I start thinking about building a settler then Alex SETTLES west of Horses !!

Wow! I do not even have room for a resonable second city.... If this was BTS I would be in real trouble, but luckily this is warlors... Cat Rush to the rescue...

So, at 1AD I have 2 self founded cities (Cap, and 1W of copper), all 4 of Alexes and two of Peter's for 8 cities total. Note great, and Gandhi has more land than I do, but my troops are roling Peter, so that will change soon.

I did Oracle-CS, and have the great lib going. Just started on Education. Again, nothing precial, but should be enough critial mass to pull ahead of the AI.
 
Built settler fairly quick and nabbed horses and copper with 2 crap cities..well, horse is okay..copper has no food. Plan was to fire up some HAs and take out Alex as I'd expect him to be a pain at some point.

Ha..well that some point came much sooner than expected. Just starting to build some HAs and Alex literally surprises me with a DOW...with a stack of Archers (:crazyeye:) of all things. Although not in any danger, it was initially annoying as Alex was able to pillage some stuff west of horse like the gold (or whatever happy that was). So the loss of happy hurt. But HAs cleared them out.

I then took out Alex completely. Actually was surprised at my success as he did have his spears and HAs too, but he didn't build many units at all after his initial Archer SoD. Got some lucky hits on his couple of spears. One HA sniped me, but after that smooth sailing. Athens was a good city and the others OK.

Meantime I Oracled CS quite early..I think before teching HBR, but this was a while ago so don't remember exactly. Extended warfare was not my intent here..just taking some cities and dealing with the psychos.

Napster may be a problem though, but hopefully religion will take care of that.
 
First GOTM in a long time, and hope I have time to actually finish it!

SIP and was glad to see those Pigs. Second city was founded near the 3x Sugar and Gold. Seeing little in the way of attractive city sites, I decided to go for an Academy (1760BC, probably pretty slow by most standards with Philosophical) and then went for Oracle for CS, which worked out at 1160BC (lucky). This took at least one extra turn because I somehow mistook a Russian Archer for a barb and built a quick defender.

A very brief war against India around 1000BC served only to capture two workers, one of which got re-captured by a Chariot. Greece declared on India, which distracted some units away and made it easy to roll through their first line of cities starting at 100BC.

At 1 AD I have four cities including the Greek capital and am closing in on a few more. Planning to turn south to India next and eventually go to space. Feels like a pretty sub-par game buoyed up by a lucky late Oracle so far.
 
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