Ok, first a few observations, then a few questions.
Crawlers work, and if you can get a few formers to fix up things around your base you can really have your crawlers go to town. Another observation, initially I always tried to jump out to an early lead in my games. But that only gets the other factions gunning for you, I think playing at a slower place kept alot of attention off of me and allowed me to build more of an infrastructure.
Also noticed this on Deirdre that she can get along with Lal really well. Playing as Santiago, I can never seem to get along with Lal.
Also, noticed that there is just no pleasing Miriam Godwinson.
Ok, those observations were based on two games 1 where I eventually won as Santiago by being elected World Leader. The other game I resigned as Deidre.
Santiago, I won the game but realy didnt know what I was doing. I think my score was only 40-48%. And it seemed to last forever.
Lady Deirdre Skye, I actually think I played better (ie used more of the game to get where I did) but I actually gave in when after taking Yang down, I was going to have to do the same thing to the Believers and the Peacekeepers.
One of the earliest challenges I faced came about 2290 or 2300. Morgan was going to do something that would force everyone to capitualte if not stopped by 2312. Well, I was lucky because I had already made the decison to go after Morgan because because he beat me to the Weather Paradigm, and that seemed like a good Secret Project for the Gaians. So, I was already building up my military. And it also so happened that Morgan Industries base was right next door.
So, my first question, what did Morgan do and how did he set himself up for that? My next question, if it's a faction that I am not in a position to physically challenge is there a way to stop it or should I just quit the game there. Finally, is there a way to guard against that throughout the game?
Next topic. I noticed that in addition to the resources in each square, there are some squares there are visible nutrients, energy and minerals. Is it good to build the respective collector on each resource? For example, is it good to build a farm right on top of the nutrient crystal or should I harvest from it with a crawler?
So, anyway, things were going good. Then the Hive declares vendetta on me. I was able to defeat Yang pretty easily because I was able to repeal the UN Charter. Alot of his bases were pretty close together. So with a combo of nuclear missiles, conventional missiles and a handful of of ground units and needlejets.
So at this time, it was the Gaians, Believers and Peacekeepers with each having an equal portion of the map.
I tried and tried to get Lal and Miriam to unite behind me, but they weren't having any of that. A few turns later, Miriam out of the blue attacked. This inspite of having sharing anything I could with her, including the ability for nuclear weapons and orbital spaceflight. It was shortly after this I just resigned, it being around 2370, and didnt feel like going through the same thing with Miriam then Lal.
Like I said, I resigned so my score was only like 10 or 20%. So, 2370 and still having to conquer 2/3s of the map? Am I going through my opponents too slow? Do I need to be more agressive? I probablly could have hung in there against Miriam and called a truce at some point, because as long as I was in the game I refrained from atrocities. Yang, I pretty much forced myself to go all the way, once I used the nuclear weapons.
Was a little warn out by the time Miriam declared vendetta because though I dealt with Yang pretty much by myself and for the most part only losing a unit or two, my infrastructure was in bad shape. And before I had time to sure it up, she was in there blowing up formers and crawlers and anything the formers built to improve.
This game over all was a disppointment because I actually thought I did better here than on the Spartan game. I went in and altered my Social Engineering. I even made a flying colony pod. Was also the game where I figured out how to use crawlers. So I am adjusting to the learning curve.
So, are there any good guides that lay out the basics and maybe a few startegies? How about something that lays out the first 10 turns? That would be a big help. A problem right now is I dont know what order to build. I dont know if network nodes are better than biolabs or research hospitals, etc.
Any direction would be appreciated.
Crawlers work, and if you can get a few formers to fix up things around your base you can really have your crawlers go to town. Another observation, initially I always tried to jump out to an early lead in my games. But that only gets the other factions gunning for you, I think playing at a slower place kept alot of attention off of me and allowed me to build more of an infrastructure.
Also noticed this on Deirdre that she can get along with Lal really well. Playing as Santiago, I can never seem to get along with Lal.
Also, noticed that there is just no pleasing Miriam Godwinson.
Ok, those observations were based on two games 1 where I eventually won as Santiago by being elected World Leader. The other game I resigned as Deidre.
Santiago, I won the game but realy didnt know what I was doing. I think my score was only 40-48%. And it seemed to last forever.
Lady Deirdre Skye, I actually think I played better (ie used more of the game to get where I did) but I actually gave in when after taking Yang down, I was going to have to do the same thing to the Believers and the Peacekeepers.
One of the earliest challenges I faced came about 2290 or 2300. Morgan was going to do something that would force everyone to capitualte if not stopped by 2312. Well, I was lucky because I had already made the decison to go after Morgan because because he beat me to the Weather Paradigm, and that seemed like a good Secret Project for the Gaians. So, I was already building up my military. And it also so happened that Morgan Industries base was right next door.
So, my first question, what did Morgan do and how did he set himself up for that? My next question, if it's a faction that I am not in a position to physically challenge is there a way to stop it or should I just quit the game there. Finally, is there a way to guard against that throughout the game?
Next topic. I noticed that in addition to the resources in each square, there are some squares there are visible nutrients, energy and minerals. Is it good to build the respective collector on each resource? For example, is it good to build a farm right on top of the nutrient crystal or should I harvest from it with a crawler?
So, anyway, things were going good. Then the Hive declares vendetta on me. I was able to defeat Yang pretty easily because I was able to repeal the UN Charter. Alot of his bases were pretty close together. So with a combo of nuclear missiles, conventional missiles and a handful of of ground units and needlejets.
So at this time, it was the Gaians, Believers and Peacekeepers with each having an equal portion of the map.
I tried and tried to get Lal and Miriam to unite behind me, but they weren't having any of that. A few turns later, Miriam out of the blue attacked. This inspite of having sharing anything I could with her, including the ability for nuclear weapons and orbital spaceflight. It was shortly after this I just resigned, it being around 2370, and didnt feel like going through the same thing with Miriam then Lal.
Like I said, I resigned so my score was only like 10 or 20%. So, 2370 and still having to conquer 2/3s of the map? Am I going through my opponents too slow? Do I need to be more agressive? I probablly could have hung in there against Miriam and called a truce at some point, because as long as I was in the game I refrained from atrocities. Yang, I pretty much forced myself to go all the way, once I used the nuclear weapons.
Was a little warn out by the time Miriam declared vendetta because though I dealt with Yang pretty much by myself and for the most part only losing a unit or two, my infrastructure was in bad shape. And before I had time to sure it up, she was in there blowing up formers and crawlers and anything the formers built to improve.
This game over all was a disppointment because I actually thought I did better here than on the Spartan game. I went in and altered my Social Engineering. I even made a flying colony pod. Was also the game where I figured out how to use crawlers. So I am adjusting to the learning curve.
So, are there any good guides that lay out the basics and maybe a few startegies? How about something that lays out the first 10 turns? That would be a big help. A problem right now is I dont know what order to build. I dont know if network nodes are better than biolabs or research hospitals, etc.
Any direction would be appreciated.