StoneColdNuts
Chieftain
- Joined
- Mar 9, 2010
- Messages
- 39
Hey there! I know you're thinking, "StoneColdNuts, please show us how you play Civ 5." Well, my glorious peasants, here you are!
Oh, and please critique my play! We're all trying to get better here.
Let's play with these settings
Random Civ, Small random map type (no Archipelago, please!), Standard Speed, King difficulty. I might be able to handle that.
And the winner iiiissss....
Wooooo!! I mean, Wuuuuu! Wu Zetian, come on down!
Wu has the super-Crossbowman that can fire twice, a unique building that does all sorts of stuff (it doesn't replace anything). And she makes Great Generals a lot faster with her Art of War. That being the case, let's go smash some people!
Hey, that's a nice capital! I've found that rivers are very, very good in this game. Civil Service gives river farms +1 food, so that means we'll have a very big capital that can support those mines to the south as well. Two happiness resources too, which is I think the most important part of Civ 5.
Let's research AH to see if we can trample our opponents with hooves. If not, we can at least have steak.
I start a Scout to head West.
Our exploring Warrior finds Lhasa, a cultured City-State to the East.
Then my warrior steps on more Culture than my Civ has ever known.
Ding! You know what that means!
I thought about taking the +1 food in the capital and the +50% for settlers. I chose Honor for a few reasons. Firstly, it makes sure my warriors stay alive and experienced before they attack my first victim, its also the most sure-fire way to keep myself unharrassed by barbarians. The other reasons are farther down the tree. The double XP SP is ridiculous. Also, Liberty conflicts with the Industrious War SP. We'll be needing that, so no point wasting a SP now.
With my shiny new Barb bonus my warrior runs down a hill into an Encampment, and takes it out.
In the meantime, my Scout finishes, and I fire up a Worker to get this food going! I could probably build a warrior, but I think I'll be OK on the barbs for now.
This chump with the funny hat approaches from the south.
Oh so you're a god, huh? I'll show you in a couple thousand years!
My Warrior to the west finds some pointy spears in a Ruins. Finding them much more dangerous than his club, he impales some nearby barbarians in their encampment.
Back at home, we research Mining > Masonry to get a Quarry on that Marble. (y'know, after a few farms on the river).
My Scout makes a great discovery.
That emaciated Indian man is the best news I've seen all day. He'll be our first target, so no Pact of Cooperation with him.
My Spearmen out west are true diplomats, meeting several City-States, finding a Natural Wonder, and impaling Barbarians.
Ramses' Capital is to our East, behind some stones. Speaking of world leaders...
These guys show their ugly faces. They're both to our South.
We tech out to Calendar, for the Incense and Bananas at our second city-site.
Here's a map of the Chinese colony. Or India. Whatever. My second city is going on that river by my warrior.
My Spearmen and citizens save up their allowance and buy a Settler! I really like this play as a first-buy, rather than a Monument or a Worker. It lets your Capital keep growing, and so it can get big quickly.
I've been beelining to Iron Working to see where that is on the map. Apparently all of the AIs beelined Philosophy, there's two research agreements going on right now!
My second worker built a farm in the Capital (which makes three farms, moo moo cows, and Marble over there so far) and headed over to make some Chinese wheat fields.
I'll end it here. Ghandi is going down. We'll maybe settle a third city if we need some Iron. Or maybe we can just take his cities with Spears and ChoKoBos since Ghandi's military strength is probably equal to Mother Teresa's.
Any suggestions?
Oh, and please critique my play! We're all trying to get better here.
Let's play with these settings
Random Civ, Small random map type (no Archipelago, please!), Standard Speed, King difficulty. I might be able to handle that.
And the winner iiiissss....
Wooooo!! I mean, Wuuuuu! Wu Zetian, come on down!
Wu has the super-Crossbowman that can fire twice, a unique building that does all sorts of stuff (it doesn't replace anything). And she makes Great Generals a lot faster with her Art of War. That being the case, let's go smash some people!
Hey, that's a nice capital! I've found that rivers are very, very good in this game. Civil Service gives river farms +1 food, so that means we'll have a very big capital that can support those mines to the south as well. Two happiness resources too, which is I think the most important part of Civ 5.
Let's research AH to see if we can trample our opponents with hooves. If not, we can at least have steak.
I start a Scout to head West.
Our exploring Warrior finds Lhasa, a cultured City-State to the East.
Then my warrior steps on more Culture than my Civ has ever known.
Ding! You know what that means!
I thought about taking the +1 food in the capital and the +50% for settlers. I chose Honor for a few reasons. Firstly, it makes sure my warriors stay alive and experienced before they attack my first victim, its also the most sure-fire way to keep myself unharrassed by barbarians. The other reasons are farther down the tree. The double XP SP is ridiculous. Also, Liberty conflicts with the Industrious War SP. We'll be needing that, so no point wasting a SP now.
With my shiny new Barb bonus my warrior runs down a hill into an Encampment, and takes it out.
In the meantime, my Scout finishes, and I fire up a Worker to get this food going! I could probably build a warrior, but I think I'll be OK on the barbs for now.
This chump with the funny hat approaches from the south.
Oh so you're a god, huh? I'll show you in a couple thousand years!
My Warrior to the west finds some pointy spears in a Ruins. Finding them much more dangerous than his club, he impales some nearby barbarians in their encampment.
Back at home, we research Mining > Masonry to get a Quarry on that Marble. (y'know, after a few farms on the river).
My Scout makes a great discovery.
That emaciated Indian man is the best news I've seen all day. He'll be our first target, so no Pact of Cooperation with him.
My Spearmen out west are true diplomats, meeting several City-States, finding a Natural Wonder, and impaling Barbarians.
Ramses' Capital is to our East, behind some stones. Speaking of world leaders...
These guys show their ugly faces. They're both to our South.
We tech out to Calendar, for the Incense and Bananas at our second city-site.
Here's a map of the Chinese colony. Or India. Whatever. My second city is going on that river by my warrior.
My Spearmen and citizens save up their allowance and buy a Settler! I really like this play as a first-buy, rather than a Monument or a Worker. It lets your Capital keep growing, and so it can get big quickly.
I've been beelining to Iron Working to see where that is on the map. Apparently all of the AIs beelined Philosophy, there's two research agreements going on right now!
My second worker built a farm in the Capital (which makes three farms, moo moo cows, and Marble over there so far) and headed over to make some Chinese wheat fields.
I'll end it here. Ghandi is going down. We'll maybe settle a third city if we need some Iron. Or maybe we can just take his cities with Spears and ChoKoBos since Ghandi's military strength is probably equal to Mother Teresa's.
Any suggestions?