For me, what is happening is the number of bread icons represents how many DIFFERT things teh tile is producing. For instance a mined desert hill will always show 1 food (it only produces hammers). A grassland hill by a river shows 3 food (it produces food, hammers and coins) all the water squares show 2 food (the produce food and coins).
Others may want to check, but i think that what we are seeing is a representation of how many of the three kinds of resources are present, not how munch of each type.
Others may want to check, but i think that what we are seeing is a representation of how many of the three kinds of resources are present, not how munch of each type.
That logic implies that its the consumers fault that hammers and coins dont display not the programmers. Its enough to pay $50ish bucks for a game that doesnt operate as advertised let alone buy another video card. 


I was going to upgrade in any case. I've been meaning to upgrade my video card for a better part of a year. It was the last piece of hardware I had to upgrade.