Feel the power of the United African Empire! Fear the alacrity of our yellow-clad Impi Warriors, rivalled in speed only by the troops of the most mighty of great leaders, Shaka! If that is the power of Attack Tech 2, imagine what our warriors could do with Attack Tech 10!
OOC: Actually, anyone can send their military out against a far-away empire, as long as they can reach the other empire by land via neutral territory or through the territory of another nation with whom you have Open Borders.
If you want to attack an area that cannot be reached by land thus, then by my understanding, you need Naval Tech 3, which is the tech connecting the Americas, EMEAA (Europe + Middle East + Asia + Africa), and Oceania/Australia to each other.
A message to Jaume III (JoanK):
---
Dearest Jaume III,
It is unfortunate that you saw fit to end our negotiations before they were properly concluded. As such, we saw no choice but to send our own warriors out in the conquest of Lisbon. Should your nation still have its eyes set on Morocco, we encourage you to get in touch with us.
Prime Minister Dhoomstriker
---
also, maintenance should be added, to prevent REXing
There are already two mechanics in place, from my understanding:
a) Far-off Cities can potentially revolt from a non-Spiritual nation and form their own City States
AND
b) A player can invest in Cultural Techs, which can cause territories that are relatively near to their Cities to be culturally-subsumed, meaning that if someone expands on the doorstep of another player's City, then that City may end up culturally capturing said terrotiries, which has a greater chance of that happening the more Cultural Techs your nation invests in
Once again, the United African Empire reaches out its hand in friendship to all player nations and NPC nations. Those who wish to deal equitably with our nation will be treated with respect and trust.
Prime Minister: What sort of information do we have available on the other nations in our world?
Chief Scientist: Well, we can tell exactly how many YCs each nation has invested in a particular tech path.
Prime Minister: That information is interesting but it is also very hard to decipher. Can you not present it in a format that is easier to understand?
Chief Scientist: I do not know what you mean. You have info on everyone's spending, what more could you want?
Prime Minister: Well, for starters, it would be nice to know what tech level each nation has achieved. It should not be too difficult for your staff to automatically calculate this data and present it in an easy-to-read format.
Chief Scientist: Ohhhh, hmmm, yes, I can see how such information would be of use.
Prime Minister: Also, it would be great to know how many YCs have been invested in the next tech level and how many YCs are required to reach that next tech level in a particular tech tree. That way, a nation would know exactly how much they would need to spend in order to advance a tech level without having to calculate it every time.
Chief Scientist: I will see what I can whip up.
OOC: Yoshi, do you think that you could give us a screenshot that depicts each nation's current level, YCs invested in the next level, and YCs remaining to achieve the next level for all techs and eras? Is that too much to ask of you?
Prime Minister: Head Cartographer! Get your butt over here!
Head Cartographer: Yes, m'lord, how may I be of service?
Prime Minister: It appears that your map is somewhat out-of-date. Take, for example, the MWACE, led by Marchus Gauditas (SamSniped). His nation has expanded to 7 additional territories by your map does not reflect this fact.
Head Cartographer: Oops. I'll get right on correcting that fact. Do you, uhhh, have any other errors or ommissions that you would like to report?
Prime Minister: What? Do I look like your personal assistant?
Head Cartographer: Not really. She has this cute little black dress that she likes to wear and in it, her legs look so gorgeous...
Prime Minister: :facepalm: Just send in the Head of Sociology.
Head of Sociology: You rang, sir?
Prime Minister: Hmm, yes, it appears that the orders of Galdar Gemietum (Gem Hound) from the Gemietum Empire were mixed up slightly. His nation expanded by 3 population points instead of the recorded 2 population points. This number should be updated in both the YC Spending and the City list.
Head of Sociology: Sir, I'll get right on it. If I can do the math correctly, that would give Galdar Gemietum 78 YCs to spend in the current year.
OOC: Yoshi, consider those two things to be items that you need to update (the map for SamSniped and the spending on population for last turn for Gem Hound).
Also, it makes it so that people who didn't start in the old world (europe, asia, or africa) are much weaker because they can't attack like that.
OOC: Each situation has its advantages and disadvantages. Starting in North America or Australia, for example, gives you a lot more isolation, allowing you to build up a huge empire before being involved in serious wars. Starting in a tightly-packed area like Europe is more likely to lead to earlier warring.
Earlier warring has its plusses and minuses--opportunities for conquest but also the chance to be conquested. It also means that you're probably going to spend more of your budget on military techs, while a more isolated nation can instead spend on economic techs.