Naokaukodem
Millenary King
- Joined
- Aug 8, 2003
- Messages
- 4,305
I do think they do suck. And it enhances big territories importance and so war and systematic big scale conquests.
Plus it does not give strategical wars really, or so rarely that I personnally never experienced it in a hella bunch of games. I know any game should be unique, but I don't want to play 1000 games in order to play an interesting ressource or so intrigue. Gameplay experiences should be maximised for, maybe not each game, but a way better probability ratio, like we should be able to fight for ressource, or so, in 1 game from 5.
Finally it is simply very uncool to see that we lack iron and coal so we will not be able to do railroads... and in this case, we rarely can take over an enemy to grab it.
No really, do you think that Civ3 ressources model is essential, and why?
Plus it does not give strategical wars really, or so rarely that I personnally never experienced it in a hella bunch of games. I know any game should be unique, but I don't want to play 1000 games in order to play an interesting ressource or so intrigue. Gameplay experiences should be maximised for, maybe not each game, but a way better probability ratio, like we should be able to fight for ressource, or so, in 1 game from 5.
Finally it is simply very uncool to see that we lack iron and coal so we will not be able to do railroads... and in this case, we rarely can take over an enemy to grab it.
No really, do you think that Civ3 ressources model is essential, and why?