Your biggest RTW battle

duckmanbro said:
Well, I was playing on easy seeing it was my first campaign, but I learnt very early that a mass charge with infantry is useless.

Infantry rush isn't useless, you have to use it well. For example if you face hoplites, which are hell to non-hoplites, you can lock hoplites on their place with a massive infantry rush. It takes casualties, but sometimes that makes the battle much easier. Rush is even better if you have hoplites and regular infantry; hoplites face their front, while barb-mercs slaughter them from the side.
 
Heh, but I didn't use it well, that's what I meant...

I know that a charge can be useful if you lock up hoplites, but these weren't :D
 
This is a tale of Battle of Astiacus.

Pontus was a growing empire in area of present Turkey. It had fought many wars against the big and bad Seleucid Empire. But neither side had fought a battle like this before. It was the battle of Titans.

King of Seleucid Empire was fed up of the cheeky Pontus. It was time of revenge. Spartacus the Conqueror and Pharnacices had conquered many cities from Seleucids; Eusebeia, Nicomedia, Pessinus, Sardis and Smyrna. They had to be stopped. So a big army was sent through the mountains of Turkey. Luckily Teiranes of Chachbta, who was sieging Ancyra, spotted that rampaging gang. Teiranes had to act quickly. So he lifted the siege and attacked the army of Seleucids. Luckily no general was in their army, which was a huge advantage for Pontus later on.

The battle begun. Both sides started cautiously. Both sides marched their armies towards the enemy. Then the action started. Pontic Archers were sent to cause havoc to enemy lines. But Seleucid Javelineers surprised them, and started pursuing Archers. Luckily Sarmatian Mercenary Cavalry was in right place, and crushed the Javelineers.

The battle continued like this for a while. Armies marched forward, and missile troops fought against missile troops. Seleucids didn't have any cavalry in this battle, so Pontus could dominate the missile-battle with her cavalry. When all arrows were shot and javelins thrown for each side, the missile troops retreated from both sides.

Time for true action is now. Teiranes sent his infantry, containing hoplites, pezois, Galatian swordsmen and warbands, to the enemy. Phalanxes fought in front line. Both lines separated on few sections. That was great news for Pontus. Now they could use their barbarian mercenaries against phalanxes by attacking from the flank. That worked greatly. Both sides suffered casualties, but the better morale of Pontic troops changed the battle to Pontus. Victory for Pontus!!





I'll make more of these tales when I fight more big battles.
 
I've never had any particularly large lone battles, but there are a few very bloody geographical locations.

In a vanilla 1.3 game as the Scipii, I made an amphibious landing at Antioch to relieve the pressure on my Egyptian protectorate. The Pontic empire sent tens of thousands of men to die at the foot of the walls over the following years.

And playing an early version of SPQR - the main feature of which was no-wait troop training - a particular mountain foothill in northern Macedon was buried under heaps of bodies. 3,000 Roman men laid siege to the capital every few months, and every time withdrew to the same foothill as twice their number (or more) in Macedonians counterattacked. Instant-training troops meant this went on for quite some time, until the AI finally ran out of money, population, or both. By that time the mounds of dead were higher than the foothills themselves.
 
i had one city (Sidon) that proved itself untakeable, i had taken the city from egypt (i was the Scipii) in a naval strike so it was completely surrounded by egypt, peace followed, and i wa able to build up the defences knowing attack would come soon (i made peace with egypt several time and they always attacked 10 turns after peace exactly) they decalred war as usual and the expected attack came (200 Romans to 1000 egyptians), they held off attack long enough for me to build the final level of defences, many more attack came, and about the time i stopped counting it was at about 15 seiges (i know that there were a lot more), all with 1000 or more losses on egypts side, and rarely over 400 on mine, egypts addiction to attacking this settlement (which i had to keep restocking with tropps from my closest settlement in Kydonia, Crete, which served as a midpoint to the italian area production).

by the time that i was able to mount a counterattack, egypt was falling apart in rebellion and war on multiple fronts, thanks to that city i was able to capture allt the areas south of the city

several attacks came to that city during wars with the nations to the north, the city was only lost from my control once, and that was becasue of a recent northern attack which created the highest losses the city had seen (only 200 of over 1500 Romans were left), and the high population made the city rebel the next turn, 5 turns later i put the city under seige and exterminated the population (so that it would not happen again if i lost that many soldiers again)
 
Had a pretty good battle last night. I was moving an army from Sardis (I think) to besiege the city of Pessinus with about 700-800 men, made up primarily of skirmishers and light infantry, and barbarian light cavalry (had 1 Mercenary Hoplite unit, 1 Galatians Mercenary unit, and 2 Thracian Light Infantry, were my best units). We were ambushed by an army of about 900 Seleucids, commanded by a fairly skilled family member. He had some Galatians Mercenary units (2 I believe), 2 full units of slingers, 1 unit of slingers with like 4 men left, the generals cavalry, and about 4 Chryaspirades (I have no freakin idea how to properly spell that, but RTR players should know what I'm talking about. To those that don't: basically a very heavy phalanx with gold colored armor).

The battle took place on the crest of a hill, we had no time to prepare, and on top of that, there was a heavy sandstorm. We were in the column formation as is usually the case and I quickly ordered my men to spread out into a battle line. They somehow managed to do this very quickly and just as they finished, the Seleucids were on top of us. The family member did his suicidal charge that nearly broke my line where he hit, so I ordered two units of skirmishers into hand to hand combat to help the barbarian warband they hit. Eventually the family member routed, and I managed to break up their lines a bit and destroyed each set of units one by one.

I lost about 400-500 men, but when you defeat an enemy superior in number, quality of units, and after being surprised, you definitely earn a "heroic victory". They lost close to 700 men. I still have no idea how I managed to do this, especially since I vamped up the difficulty level when I started this particular game.

Originally Posted by shortguy
Chariots are sort of bugged, in that the attack that they use to knock down infantry actually kills cavalry. That's why they do so well against them.
The attack could do that because the scythes or whatever they use to cut down the infantry, break the horses legs. And a horse with broken legs is basically good for just dog food, as 9 times out of 10 you will have to kill the horse afterwards.
 
MUMMMMYYYY


I marshelled five full stacks of soldiers, Most have upgraded Plate and masterswords. Remembering MTW where I pinned the AI behind a river and then threw forces at them in an expensive attritional war eventually swamping them with sheer numbers.

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It was Hannibal's greatest moment, my army slowly movedtowards rome, amred with elephants, cavalry, spearmen and the most important ingredient... Catapults.

I would face 4 armies in the Battle of the Great Bridge. I was on the opposite side, the enemy had spearmen, infantry, incendary pigs, archers, but they lacked catapults, thus spelling their doom.

My army didn't cross the bridge but let the enemy come for me. As they began to move across the bridge, their units were massed together in tight formations. slowly they moved onto the bridge.

I opened fire, Catapults shot flaming rocks down upon the enemies formations. Men died where they stood and enemy cavalry divisions were obliterated.

then I noticed, only 3 enemy armies where at the bridge. To the West, another army was crossing the river the hard way. I turned several catapults on them but kept the mass on the bridge. As the Army left the water and got on my side of shore, a sent my cavalry and elephants.

The Enemy General died. But my own General was hit by a random catapult shot, killing him. But I pressed on.

I followed the army to the other side of theriver, routing the enemies retreating forces.

By the end of the battle, of my own 1200 men, I had 850 remaining. But I had killed exactly 4912. The Army had atleast 500 men remaining, but if they were unable to beat me with such overwhelming force. They are truly done for.

This is the battle I just finished. I now continue the march to Rome.
 
Once i was playing as Carthaganians and attacked Rome with 3 Armoured war elephants and 12 round shield cavalry and several mercenary hoplites.
And 5 Catapults

Had a 8 star General commanding my troops cant remember his name though.
Was the coolest battle i had ever fought.
Was wonderfull to see a cavalry charge against the roman legions frm two flanks While the Mercenaries attacked the legions Head on.

Later on i destroyed all the Roman Factions except Julii
Faction which extended till Gaul. Am a newb to this game.
 
I had this rather epic battle today. Rome vs the Sarmatians, with two armies each, though their second was some time away from arriving.

Was quite proud of myself after winning, as I'm terrible at regrouping and taking on a second attack, and winning :D

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Your armies seem evenly matched (at least in numbers). The computer probably thought it could handle it, and as your own armies got closer it slowly realised it couldn't devise any sort of computerised tactic to fight back with.

Therefore, leg it!
 
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My biggest battle in BI so far. I like BI for its big battles even though the large armies are disorganized. Horse archers rock!:hammer:
 
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