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[R&F] Your first game of Rise and Fall?

  • Royal Society – Workers can use charges on district projects
One thing I'm left wondering. Does the ability of the Royal Society stack with the ability of the Aztec Empire?!?!
 
I'll probably go back to Prince until I evaluate how loyalty will affect my early expansion phase.

I'm leaning towards Cree. Random continents map, standard size, and standard on pretty much everything else. Barbs on. No mods of course.

As for wonders I'll try to go for most of the new ones. Tundra Petra may not be possible. And I'll go for my usual Fab 4 card increase wonders.
 
I will play as either the Cree or Georgia, I will try having fewer cities than I normally do (maybe 5) to get a feel for how viable that might be, and I will try to play a completely peaceful game (personal goal: no DOWs by or against me) with the aim of getting at least two of the highest level alliances.

King or Emperor difficulty, standard size and speed, probably pangea, any victory except domination.
 
First game Netherlands because national pride, probably going for a lot of infrastructure (using Grote Rivieren to the max), which will probably mean a science victory, maybe a cultural victory. After that I expect to play Georgia but I'm not certain yet. I still haven't gotten a domination victory in this game (it always gets so slow near the end, though I did scale down my normal map size a while back, so that should help), so I might want to play Mongolia. Same for Religious Victory (a 3 player duel map and finding out Kongo is an opponent doesn't count for Religious Victory), but I think that would synergize best with Tamar. Maybe I'll create a fitting religion for the Queen of Memes. :)
 
Same as my settings by default - random civ, Emperor or Immortal (probably Emperor to make use of the new mechanics), Fractal, and Huge unless they finally enable random map size.

I've cooled a fair bit on Rise and Fall, in part because now we've seen more of the new mechanics I can take or leave pretty much all of them but also because none of the new civs we've seen much interest me either in their choices or their gameplay, save perhaps the Netherlands.

I do like the governor system but copy-pasting a Civ V social policy tree into the game is a bit light for an expansion, and from what I've seen loyalty isn't much more than an expansion-constraint mechanic with better flavour than corruption or maintenance. From the First Looks I haven't registered it as being especially significant as long as you maintain fairly clean borders.
 
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Civilization: Arabia
Difficulty: Prince
Speed: Marathon (because history is long)
Map: Pangea (more borders makes for a more interesting game)
Size: Huge (because the world is big)
Resources: Standard
Start Position: Legendary
Other Civs: Random
Victory pursued: Religious
First Governor: Pingala the Educator (gotta rush theocracy)
First Dedication: Pen, Brush, and Voice (since I'm rushing theocracy anyway, might as well get era score for it)

Government District Buildings:
  • Audience Chamber
  • Intelligence Agency
  • Royal Society
Wonders pursued:
  • Mahabodhi Temple
  • The Hagia Sophia
  • The Great Zimbabwe (my personal good luck charm)
 
One thing I'm left wondering. Does the ability of the Royal Society stack with the ability of the Aztec Empire?!?!

I think they are different. The Royal Society apparently only lets you speed up district PROJECTS, which is something like Holy Site prayers. Aztecs can speed up districts themselves.
At least that is my understanding.

For my first Game of R&F, I expect I will be playing Scotland, though their details are unknown as of yet. While I am happy with the civs included in general, none of them seem particularly interesting from a gameplay perspective, so far.
Except for the Cree that is, but my brother already called dibs on them. :crazyeye:
 
I think they are different. The Royal Society apparently only lets you speed up district PROJECTS, which is something like Holy Site prayers. Aztecs can speed up districts themselves.
At least that is my understanding.

For my first Game of R&F, I expect I will be playing Scotland, though their details are unknown as of yet. While I am happy with the civs included in general, none of them seem particularly interesting from a gameplay perspective, so far.
Except for the Cree that is, but my brother already called dibs on them. :crazyeye:

Do we know that Scotland is even in the game? I'd seen no confirmation as of yet.
 
You guys are keen! I have no idea to be honest. I'll chuck the Zulus and the Incas (or whatever the new South American civ ends up being called) in to whatever mix of civs I choose though.
 
First of all, I'll start a match with every single new leader, Pangaea map, starting in the Information Era. It doesn't matter who I'm playing as, as long as it isn't any of the new civs.
This is only so I can take a look at their leader screens ASAP. As soon as I meet everyone, I'll declare war on everyone to see their animation. And after that, I'll stop playing that match and pretend it never existed. :mischief:

For my first real match, I'll probably play as Tamar, given that she's the only one with bonuses to Golden Ages, and a difficulty lever lower than normal (I normally play Prince, so Chieftain).
I'll shoot for a religion, spread it to city-states. I'll probably try my first Religious Victory with her, given that the incentive to spread my religion is there, but failing that, I'll just go for Science Victory.
Other than that, I don't think there's anything else I'll be planing, the rest I'll wing it.

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None of the new Civs, actually. :lol: I'll play America (or maybe Persia, depending on whether Cyrus gets new abilities or not) on a huge map, with the 9 new leaders as my opponents.
 
One thing I'm left wondering. Does the ability of the Royal Society stack with the ability of the Aztec Empire?!?!
It's for district projects, not the building the districts itself. So like the space race projects, campus research grants, bread and circuses etc.
 
Victoria what are you searching for in xml?

Sorry I missed your post at first, place a @ in front of my name and it alerts me.

Last patch for example the goody hut popping changed amd I thought is was odd and finally found they had changed the xml for goody huts. Scanning through them for little changes can help everyone come up to speed with the new patch.
 
I always play chronological by leader, so Chandragupta and then Seondoek.

Difficulty is probably Prince to get used to the new features. Map is always Fractal. Small, Standard. I probably won't finish the game.
 
Cree on King, probably just a large continents map. I'll grind out until the game's completed no matter what.

For the opponent civs I'll pre-select maybe four: Georgia, Korea, India, and Mapuche if they're in. The rest I'll leave random out of fear I'll get used to the new civs too quickly.
 
Hmm I have changed my mind...
I am going to play my first game as Victoria. I want to get 48 science a turn from a harbour/CH combination. I just want to do it for its awesomeness.:yup:... I mean 4 cities like that would be just about 200 science/ turn!
Then I really want 7 level 4 spies that complete missions in 2 turns in a golden age so will give Catherine a go
... maybe they will change these civs a little in the patch also.
 
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You plan a lot more than I do. :p My first game will be as the Cree on Chieftain, and what happens happens. ;) After that will probably be Korea (mostly because I love Korean city names), then Georgia, then the Netherlands--though all of that is subject to change if I find Scotland or the Mapuche really striking.

Scotland tsl will be interesting with England in the game, even on giant earth. So far, assuming I buy, they and Georgia will be my first games. And the Cree. I can handle 3 at a time! :shifty:
 
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