Onii-chan
King
Figured this was worth a thread. Basically how did your very first game of GS turn out? Did you finish it or not? Did things go as anticipated? Did it live up to your expectations? Anything fun or out of the ordinary that happened? What did you learn from it? Etc
As for me I just finished my first playthough after having been playing all morning and afternoon. I was playing as Eleanor to start off, mainly to not make things *too* alien the very first time around since I first and foremost wanted to test out the main game mechanics of the new expansion. Just went with some fairly vanilla game settings: Emperor difficulty, continents map, standard size/speed, lvl 2 disasters to get a baseline of how frequent they are and then everything else just set to normal
So here's a little timelapse. I said to myself I wouldn't reroll the map no matter what I got, and well I got this first try. Not that many resources but hills all over the place so pretty decent all things considered. However, I also somewhat unexpectedly found that I was stuck on a little continent with the Romans and absolutely no one else
As you might expect he obviously declared war on me before too long and a really long fight broke out, in which I actually decided to levy the city state to help me out, which had something like 10 warriors at the time. I feel like they've buffed the city state military now, probably due to Hungary's inclusion in the game, but either way that was a big boost and I eventually turned it around on them and took Mediolanum. Just a few turns later I got Mohenjo Daro by revolt (which Trajan had captured early), which then immediately became mine due to Eleanor's ability. I hadn't even thought about it at the time, I was like oh right I can do that now. Mediolanum then later ended up becoming a pretty awesome Petra city as you can probably figure out. Also notice the crazy little bridge now separating me and Rome. That was the only way to reach each other at this point by land. The entire eastern side of the continent was separated by a long mountain ridge, going all the way to the south coast. I gotta say, the map generation feels so much more interesting in Gathering Storm
Anyway seeing as the whole east side of the island was now locked away from the Romans... well I just took it all
Oh and then I finally discovered coal and... well this happened again, rip
Towards the end of the game as I was approaching a somewhat premature culture victory (never got to the Future era because I was winning too fast), eventually the Court of Love snowball started and what was left of the Romans started to slowly convert over to my empire and then it was only a few turns of interval between each city as they started to get swallowed up. I actually managed to make Rome flip by a Rock Band with the -50 loyalty from performance promotion which was pretty fun. Oh and notice the lovely little circle line of railroad I was building with mountain tunnels going through the ridge near Mohenjo Daro and then another one at the very south side, finally making it traversible at the bottom. I was going to build one near Ostia as well but I never had the time. Interestingly enough, I couldn't build one to connect Rome and Ostia because Machu Picchu was built on that lonely mountain to the west of Rome, and apparently that prevents tunnels from being constructible beneath it
Either way, the game ended on turn 247 so the two remaining Roman cities never had time to flip. As a final notice, I'd just like to say that Mount Vesuvius can rack up some absolutely ridiculous tile yields over time. I mean look at this lol
And that was only on disaster level 2 mind you; with more frequent eruptions and a longer game it'd stack up even more. I think you really should play GS on level 3 or 4 though; when just doing it on 2 then the natural disasters felt really negligible in general. The cost of building the disaster prevention buildings probably doesn't even pay for what little damage they might do to you throughout the game. In any case as a test run it was pretty good in all its simplicity at least
Sooo what about you guys? Have any fun initial moments to share?
As for me I just finished my first playthough after having been playing all morning and afternoon. I was playing as Eleanor to start off, mainly to not make things *too* alien the very first time around since I first and foremost wanted to test out the main game mechanics of the new expansion. Just went with some fairly vanilla game settings: Emperor difficulty, continents map, standard size/speed, lvl 2 disasters to get a baseline of how frequent they are and then everything else just set to normal
So here's a little timelapse. I said to myself I wouldn't reroll the map no matter what I got, and well I got this first try. Not that many resources but hills all over the place so pretty decent all things considered. However, I also somewhat unexpectedly found that I was stuck on a little continent with the Romans and absolutely no one else
Spoiler :

As you might expect he obviously declared war on me before too long and a really long fight broke out, in which I actually decided to levy the city state to help me out, which had something like 10 warriors at the time. I feel like they've buffed the city state military now, probably due to Hungary's inclusion in the game, but either way that was a big boost and I eventually turned it around on them and took Mediolanum. Just a few turns later I got Mohenjo Daro by revolt (which Trajan had captured early), which then immediately became mine due to Eleanor's ability. I hadn't even thought about it at the time, I was like oh right I can do that now. Mediolanum then later ended up becoming a pretty awesome Petra city as you can probably figure out. Also notice the crazy little bridge now separating me and Rome. That was the only way to reach each other at this point by land. The entire eastern side of the continent was separated by a long mountain ridge, going all the way to the south coast. I gotta say, the map generation feels so much more interesting in Gathering Storm
Spoiler :

Anyway seeing as the whole east side of the island was now locked away from the Romans... well I just took it all
Spoiler :

Oh and then I finally discovered coal and... well this happened again, rip
Spoiler :

Towards the end of the game as I was approaching a somewhat premature culture victory (never got to the Future era because I was winning too fast), eventually the Court of Love snowball started and what was left of the Romans started to slowly convert over to my empire and then it was only a few turns of interval between each city as they started to get swallowed up. I actually managed to make Rome flip by a Rock Band with the -50 loyalty from performance promotion which was pretty fun. Oh and notice the lovely little circle line of railroad I was building with mountain tunnels going through the ridge near Mohenjo Daro and then another one at the very south side, finally making it traversible at the bottom. I was going to build one near Ostia as well but I never had the time. Interestingly enough, I couldn't build one to connect Rome and Ostia because Machu Picchu was built on that lonely mountain to the west of Rome, and apparently that prevents tunnels from being constructible beneath it
Spoiler :

Either way, the game ended on turn 247 so the two remaining Roman cities never had time to flip. As a final notice, I'd just like to say that Mount Vesuvius can rack up some absolutely ridiculous tile yields over time. I mean look at this lol
Spoiler :

And that was only on disaster level 2 mind you; with more frequent eruptions and a longer game it'd stack up even more. I think you really should play GS on level 3 or 4 though; when just doing it on 2 then the natural disasters felt really negligible in general. The cost of building the disaster prevention buildings probably doesn't even pay for what little damage they might do to you throughout the game. In any case as a test run it was pretty good in all its simplicity at least
Sooo what about you guys? Have any fun initial moments to share?