Hi, I'm new here in the forums, but I play the mod since Shadow first appeared and I like it more than the basic civ. I always thought why doesn't Firaxis create a fantasy CIV and when I saw there is a really good fantasy mod, this made me happy.
Especially I am a great fan of the flavor of FFH. That's why I don't like the way the Tolerant trait works right now, because when I play the Elohim I want to play as a pacifist, not as a warmonger.
I tried a lot to get the trait working without conquering enemy cities, but all ways I could imagine were nearly impossible. I built 3 great artists to overtake a city of my enemy, but in civ it's too hard to overtake other cities with culture. I built cities near the empire of my enemies to trade them with cities near my territory. But finally you have to declare war to get any city (or to hope someone declares war on you). None of these options are fitting to this trait.
I have an idea how tolerant could work as it should. In rhys' and fall of civilization you can build embassaries of other cultures. Why can't we use this feature for fall from heaven? Having an embassary could give you a diplomatic bonus to the respective civ (something around +2). But embassaries can only be build for civilizations towards which you have at least a "cautious" attitude (or if you can't link a building to the attitude you have towards other leaders, events which destroy your embassary could trigger depending on your attitude to these leaders).
Tolerant civilizations, which have an embassary to another civilization, then could be able to build a commune of this civilization in their cities which allows them to build the buildings, units etc. of this civilization.
Another idea I had concerning tolerant civs is that these civs could have a unique GP (like Cassiel's Adventurers) something like Great Diplomat, which is linked with a built commune (or to the embassaries if you want it to be available to all civilizations). You could sacrifice him to get a commune of all civs you have a embassary in a city or - to make something the Tolerant civs can't already do - to build a wonder which gives you +4 diplomatic bonus for all civilizations.
This way you solve a lot of problems with the tolerant trait:
1. You can build other civilizations' units without being obliged to lead a war against your neighbours.
2. You can give the tolerant trait to the Curiotates to whom it fits at least as well as to the Elohim. As the trait is now Tolerant wouldn't help the Curiotates at all, but with this solution it would help them a lot.
3. By linking the foreign communes to built embassaries it would mean a certain effort to be able to use the buildings.
4. It would represent what tolerant really means: That people of different cultures live together in their cities not separated in their original living area (which i don't consider to be the characteristic of a tolerant, multicultural society).
5. By restricting embassaries to civilizations towards which you have an at least neutral attitude you prevent that the Elohim have Vampire communes - unless you have learned to accept their culture at least in some way (which for me is linked with a neutral attitude to their leader).