Pre-turn:
We don't want to have too much cash to prevent extortions. Hence trade: mysticism from India for 84g; mysticism, 1gpt to France for the wheel, 5g. No horses within range.
1, 2150BC: alphabet; min research on polytheism
2, 2110BC: Teoihuacan tribe tells us warrior code. India knows writing.
3, 2070BC: explore
4, 2030BC: explore running away from barbs
5, 1990BC: explore
6, 1940BC: warrior chased by 2 barbs pops goody hut and gets worthless map

7, 1910BC: scout gets cornered by barbs, evades; warrior gets support by French colleague
8, 1870BC: continue evading
9, 1830BC: scout escapes; forrest-> grassland Pyramids still in 2
IBT France offers hbr for 70g; decline
10, 1790BC: another forest->grassland
11, 1750BC: Pyramids in Washington, s warrior to time settler w growth; Iroquois b Oracle in Salamanca
12, 1725BC: Washington b warrior s settler; northern scout sees another goody hut and will beat French warrior in popping it. Hoping for tech we buy writing from India for 150g, 1gpt (now we can look out for discovery of map making); bronze working from Iroquois for writing, 1gpt, 2g.
13, 1700BC: change production to temple allowing to pop settler. Hut gives us iron working; 3 cheers to the Cherokee. And we have iron next to Washington.

Regrettably, iw is well known in the world.

14, 1675BC: culture expands and we have gems (already roaded). Everybody has map making and we trade: hbr, wm from Iroquois for wm, 22g; wm, 54g from India for wm; map making, wm from France for wm, 46g, 4gpt; wm to Iroquois for 22g
15, 1650BC: Washington b settler s barracks
16, 1626BC: delay popping of hut until we have used settler; mm W
17, 1600BC: New York founded s temple; Cherokee tell us philosophy and we start "we love the Cherokee day" [dance] India offers 260g and we wait
18, 1575BC: Washington b barracks s settler (mm); India still offers 260g for philosophy thus they research something else
19, 1550BC: mm W grow next turn
20, 1525BC: mm W scientist and 0% research; trade maps netting 15g
21, 1500BC: W b settler s next
Summary: We were successful in building The Pyramids and in popping and trading techs. Washington is now on 3 turn settler cycle. If necessary, we can upgrade warrior to sword because we have iron and barracks. The next settler started going East, probably to settle near the wheat. Horses, cow, furs are near barb village in the farer east; settler going there needs strong escort, but we should go there soon. Washington now does not need any more mm, I hope. I leave it to the next player, whether he wants to trade away philosophy for cash now.
gormdragon <-- next (10 turns from here on)
Zwingli
KELLO
dojoboy
tao
The Save.