1475:
Colossus completed by Indians in Bangalore. (As if we care)
I decide to keep a RCP at 5.5. But for now the current settler/war party goes to fur/horse.
Recon the southern portion of the continent.
Move extra war in NY to Wash to escort next settler.(need to replace once we have extra troops, NY is border city for now)
Mathematics is up.
Trade Philosophy+WM to French for 262gp (2nd civ sale price).
Trade Philosophy+WM to India for 110gp (3rd civ sale price).
Trade Philosophy+WM+42gp to Iroq for Mathematics (4th civ sale/purchase price).
Net: Philosophy for Mathematics + 330gp. (French has 167, India has 10, Iroq has 52gp). We have 387gp now.
1450:
Code of Law is up. French and Indians have it. I will wait for Iroq and buy @4th. French is now broke(0gp) and Indians are up to 195gp. India sold CoL to French. Poly in 18. Iroq has 52gp.
Move towards fur/horse city. 2nd settler up in next turn.
Spots barbarian warrior on a mountain. not much chance to win with our warrior. I move on adjacent mountain to lure barbarian to attack me.
IBT:
My ploy worked. Our warrior pluverised the barbarian warrior.
1425:
Washington :settler -> spearman
war from NY to garrison at Washington, garrison war in Washington to escort settler.
1400:
Moved 1 worker from NY to future Boston site.
Goody Hut spotted in the south, along with a barbarian camp.
CoL @ 3rd is about 200gp. We patiently wait for Iroq to buy first.
1375:
Washington: spearman -> settler (nicely timed at 3)
NY : spearman -> worker (nicely timed at 4)
NY spearman fortifies (restore 2nd MP)
Washington spearman fortifies (wait 3 turns to escort settler)
Goody Hut gives us CoL!!??? I am not sure whether to be happy or sad. (Probably sad as we could have gotten another tech).
French has 26gp, Indian 396gp, Iroq 73gp.
Traded WM+20gp to French for a French worker.
An early slave is good and cheap. (We got quite a bit of jungle to clear, so every worker counts)
Traded WM to Indian for 4gp.
Traded WM to Iroq for 1gp.
1350:
2nd settler reached 5.5RCP location. Boston founded, makes spearman
1st settler reached fur/horse city. Consider to move 1 spot to the SE. Current spot has fur in inner city border. New spot is beside river (save aquduct) + get an extra cattle.
After a careful thought, I decided to go for fur/horse in inner city border. I dun think we will expand border for this city anytime soon (far from capital corruption will be an issue). By keeping fur/horse in inner city border, fur can come online faster and benefit all the cities. I think it is more benefitual, especially in deity.
Phili founded, makes a worker (need worker to connect luxury and clear jungle) next player should make troops from now on (Phili is extreme border city with luxury and resource, expect this city to be hit first if attacked)
Warrior sacks barbarian camp in desert, gets 25gp.
Trades CoL to Iroq for 79gp+WM (better trade b4 AI trade within themselves. CoL @4th should be about 100gp I dun think we lost much)
Everyone has iron except Indians.
We have 481gp now.
IBT:
barbarian warrior appears at SE of Washington.
1325:
Move Washington Spearman on Hill to protect irrigating workers, and lure barbarian to attack our spearman on hill.
Intend to move NY Spearman to escort next settler.
Traded WM to Iroq for WM+2gp(That's all he has)
Traded WM to French for 2gp.
Traded WM to Indian for 3gp.
No new techs.
IBT:
Ploy works again, barbarian warrior dies to our spearman
1300:
Washington makes a settler, starts a spearman
Settler and NY spearman moves separately towards NW 5.5 RCP site.
NY worker starts improvements towards new city
1275:
NY makes a worker, starts a spearman
NY new worker starts to improve NY.
Move Washington spearman towards Phili. (Phili needs strong defence) Washington will make a new spearman next turn and will be used to defend against barbarian SE of Washington (Can't use other 2 MP, both conscript warriors not much chance against barbarians)
Traded WM to Iroq, French and Indian for 1gp each(They have 0,49 and 247gp repectively).
We have 513gp.
1250:
Move Spearman towards Phili (Go To function)
Move Settler towards 5.5 RCP site (Go To function, spearman already at site)
Trade WM to Iroq, French and Indian for WM, 1gp and 1gp respectively. (They have 0, 53, 250gp respectively)
No New Techs.
Poly in 10 turns.
We have 522gp.
Washington make spearman and then settler to time settler prefectly.
New York makes spearman to restore MP.
Boston makes spearman for additional defence.
Phili makes worker to connect fur. (Nicely timed to grow and finish at the same time)
Save and Dotmap to follow.