Ogedei_the_Mad
Caffeinated Khagan
Shirou mentioned that he's back in Japan for the summer and does not have access to a computer that would allow for Civ3 modding. I dunno where SoG is.
The impassable mountains will be in the middle of the Himalayas, surrounded by other mountains. What can you let us know about that situation?Virote_Considon said:You have to watch out when using tundra, flood plains and desert, though. They don't work well either together or with many other types of terrain
Blue Monkey said:I'm in the middle of filtering every reference I can find to LM through my brain. It looks like "impassable mountains" has to be a base terrain type; the LM takes its impassability flag setting from the base terrain.
An overlay graphic that would be outstanding in this scenario would be rice-cultivation terraces/paddies rather than the corn-row irrigation everyone uses now.
The filtering i'm doing starts with "googling" the forae for references to Landmark Terrain. I'll find the answer. Most have settled for the easy answer of either making all mountains impassable or setting LM Mountains so that roads can't be built, but non-wheeled units can still get through. It will be nice to have some mountains that nobody gets through.7ronin said:Maybe if we put out an SOS in the C&C forum? Somebody has to have done impassable mountains (easily).
I'd like the "passes" to need to be discovered, and not to have the road bonus from the beginning. It's still a good Idea, and sparked me to the following: change the passes, not the majority of mountains. I'm going to see if one of the other terrains that has LM (like hills or desert that normally have a movement penalty) can be completely surrounded by Mountains. If so, we can use its LM slot (and reset the movement, shield, etc. values) with mountain graphics to portray the passes.Virote_Considon said:How about making all mountains impassable, but pre-placing roads through the "passes"?
7ronin said:There are huge tracts of jungle, but do bamboo forests exist on a scale large enough to make them visible or signficant in game terms? What would differentiate bamboo from jungle in mechanical (movement) terms?
Hikaro Takayama said:There's somewhere in the neighborhood of 12 MILLION acres of COMMERCIAL bamboo forests in China alone.... As a matter of fact, bamboo farming was initialized about 1000 years ago to re-forest areas where the deciduos hardwood forests had been clearcut....
SO, you could use the forests as LM terrain, and have the bamboo forests be what you can plant... and give bamboo increased food and production values.... 1 acre of bamboo can yeild over 2x the wood that 1 acre of Lobolly pine (or most other deciduous or evergreen trees) can. In addition, bamboo shoots can be harvested as well.
another interesting bamboo fact: Bamboo can be farmed almost like a perennial crop, since 1) a forest is actually a single plant connected by underground rhizomes, and 2) a 90 ft tall, 10" thick culm of P. edulis (Moso, the most common bamboo in China) not only reaches that size in ONE GROWING SEASON, but it gets that big in ABOUT 3 MONTHS!!!!
If the US were to switch paper production from farming pine trees to bamboo, we could easily halt the destruction of forested areas through logging, since about 500 acres of bamboo can sustain 1 paper mill's production indefinitely.
Just some fun bamboo facts that you guys might want to consider.