bouncymischa
Synthetic Genie
While I've uploaded a number of civs that I've made to Steam, I've never quite gotten around to making a thread here on CivFanatics. It's something I always wanted to get around to, but always ended up being pushed back in favor of working on other things. X3 However, as I've been working recently on updating all of my civs, both to improve the code as well as add in compatibility with more of the other mods coming out, I figured now was a good time to start uploading them here as well.
My civilizations are most likely all going to be fictional or imaginary ones -- so far, my main focus has been representing the different "factions" from the Touhou series of games, but at some point I may diversify into working on civs from other properties, or even just posting some of the civs I've made up purely from my own imagination.
Oni Clans
A civilization of drunken and aggressive oni, lead by Suika Ibuki. Its main focus is upon growth and aggressive expansion.
Unique Unit: Kishin
Replaces the Great General. Reduces the strength of enemy units within 2 tiles by 10%, and provides a bonus to city attacking to nearby friendly units. Cannot construct a Citadel, but can start a Golden Age.
Unique Building: Brewery
Produces +3 Food, as well as +1 Food from Wheat, Bananas, Deer, Wine, Citrus, and Sugar. These bonuses are doubled during Golden Ages. Melee and Recon units trained in a city with a Brewery receive a unique Drunken Master promotion. Replaces the Granary. (Allows the creation of internal trade routes to exchange food as the Granary does.)
Credits:
Kishin model: Nomad or What
Compatibility:
Ryoga's Unique Cultural Influence
JFD's Piety and Prestige
Sukritact's Events and Decisions
Events and Decisions
Evil Spirits
A civilization of sorceresses, necromancy, and armies of the undead, lead by Mima. Its main focus is upon faith generation and military aggression.
Unique Unit: Sorceress
The Sorceress is a unique unit that does not replace any existing unit, and can be built upon the discovery of Philosophy. It possesses a ranged attack similar in strength to the Composite Bowman, but also has the ability to summon Skeletons. Skeletons are melee units whose strength increases depending on era, but cost Faith to summon.
Unique Improvement: Crypt
Requires Pottery. It can be built on any terrain, but Crypts may not be built adjacent to each other. It produces +1 Faith and +1 Gold, which increases to +2 Faith and +2 Gold with the discovery of Theology. It normally cannot be built upon resources, however, an enhanced version of the Crypt called the Relic Crypt can be built upon Artifact Sites, adding +4 Faith and +2 Gold to the tile.
Credits:
The Crypt and Relic Crypt use models originally created for Civ 4 by Walter Hawkwood.
The Sorceress uses textures created by FramedArchitect for his Faerun mod.
The Skeleton model was created by Civitar.
The Wraith model was created by Nomad or What.
Compatibility:
Ryoga's Unique Cultural Influence
JFD's Piety and Prestige
Sukritact's Events and Decisions
Events and Decisions
Moriya Shrine
A civilization lead by Kanako Yasaka, a storm goddess who seeks to transform herself into a goddess of technological innovation. Its main focus is upon science and faith generation.
Unique Unit: Yamato Swordsman
Replaces the Swordsman. Does not require Iron, and gains an additional 1 combat strength for every 4 faith you generate per turn, to a maximum of 6. Upgrades to Musketman.
Unique Improvement: Taisha
Replaces the Temple. It does not have the basic Faith yield of the Temple, but instead generates 1 Faith for every 2 worshippers who follow the majority religion in your capital city.
Credits:
The Yamato Swordsman uses the Mongol Longswordsman model from Danrell's ancient units.
Compatibility:
Ryoga's Unique Cultural Influence
JFD's Piety and Prestige
Sukritact's Events and Decisions
Events and Decisions
Forest of Magic
A civilization located in the ominous and deadly Forest of Magic, lead by a perfectly ordinary magician, Marisa Kirisame. Its main focus is upon utilizing forest, jungle and marsh tiles to gain bonuses to food, production, and science.
Unique Unit: Witch
Replaces the Cannon. It does not need to set up to attack.
Unique Building: Atelier
Replaces the Workshop. In addition to the normal benefits of the Workshop, Forest tiles worked by a city with an Atelier generate +1 Science.
Credits:
The Mushroom Patches use models originally created for Civ 4 by Psychic Llamas.
The Witch uses models and effects created by Nomad or What.
Compatibility:
Ryoga's Unique Cultural Influence
JFD's Piety and Prestige
Sukritact's Events and Decisions
Events and Decisions
Ningen no Sato (Human Village)
A civilization of ordinary human villagers, protected by the hakutaku Keine Kamishirasawa. Its main focus is upon improvements and bonus resources.
Unique Unit: Youkai Hunters
Replaces the Crossbowman. Can travel through terrain like a Scout, and has an increased sight range.
Unique Building: Village Shop
Replaces the Market. Bonus resources within the city's boundaries produce an extra +1 Gold, in addition to the Market's normal effects.
Credits:
The Youkai Hunters use Danrell's Composite Bowman China v2 and Archer Japan, converted from Bakuel's Civ 4 units.
Compatibility:
Ryoga's Unique Cultural Influence
JFD's Piety and Prestige
Sukritact's Events and Decisions
Events and Decisions
Hakurei Shrine
A civilization of incident-resolving shrine maidens!
Unique Unit: Shrine Maiden
The Shrine Maiden is a unique unit for the Hakurei Shrine, replacing the Great General. It ignores terrain costs, and its combat strength is 25% more than the strongest gun or melee unit that can be trained. It provides Faith when it kills an enemy unit. It also has a 33% bonus against ranged attacks, and may accumulate Bomb Spell Cards by adopting the Organized Religion and Reformation policies, and by constructing the Honden. These spell cards are used automatically when the Shrine Maiden begins the turn with 25 HP or less, or is killed by an enemy attack, and heal the Shrine Maiden for 50 HP while dealing 25 HP damage to adjacent enemy units. The Shrine Maiden can build Holy Sites as well as Citadels.
Unique Building: Donation Box
Replaces the Temple. Does not require maintenance, and provides +2 Gold in addition to the 2 Faith that the Temple provides. Provides an additional +1 Gold and points towards Shrine Maidens for each citizen following your majority religion and each Trade Route travelling to the city.
Credits:
The Hakurei Holy Site uses models converted from EE2 by Walter Hawkwood.
The Shrine Maiden uses the female Shinto missionary converted for Civ 4 by SaibotLieh.
Compatibility:
My civilizations are most likely all going to be fictional or imaginary ones -- so far, my main focus has been representing the different "factions" from the Touhou series of games, but at some point I may diversify into working on civs from other properties, or even just posting some of the civs I've made up purely from my own imagination.
Oni Clans
A civilization of drunken and aggressive oni, lead by Suika Ibuki. Its main focus is upon growth and aggressive expansion.
Spoiler :
Unique Unit: Kishin
Replaces the Great General. Reduces the strength of enemy units within 2 tiles by 10%, and provides a bonus to city attacking to nearby friendly units. Cannot construct a Citadel, but can start a Golden Age.
Unique Building: Brewery
Produces +3 Food, as well as +1 Food from Wheat, Bananas, Deer, Wine, Citrus, and Sugar. These bonuses are doubled during Golden Ages. Melee and Recon units trained in a city with a Brewery receive a unique Drunken Master promotion. Replaces the Granary. (Allows the creation of internal trade routes to exchange food as the Granary does.)
Credits:
Kishin model: Nomad or What
Compatibility:
Ryoga's Unique Cultural Influence
JFD's Piety and Prestige
Sukritact's Events and Decisions
Events and Decisions
Evil Spirits
A civilization of sorceresses, necromancy, and armies of the undead, lead by Mima. Its main focus is upon faith generation and military aggression.
Spoiler :
Steam Workshop | CivFanatics not available yet
Unique Unit: Sorceress
The Sorceress is a unique unit that does not replace any existing unit, and can be built upon the discovery of Philosophy. It possesses a ranged attack similar in strength to the Composite Bowman, but also has the ability to summon Skeletons. Skeletons are melee units whose strength increases depending on era, but cost Faith to summon.
Unique Improvement: Crypt
Requires Pottery. It can be built on any terrain, but Crypts may not be built adjacent to each other. It produces +1 Faith and +1 Gold, which increases to +2 Faith and +2 Gold with the discovery of Theology. It normally cannot be built upon resources, however, an enhanced version of the Crypt called the Relic Crypt can be built upon Artifact Sites, adding +4 Faith and +2 Gold to the tile.
Credits:
The Crypt and Relic Crypt use models originally created for Civ 4 by Walter Hawkwood.
The Sorceress uses textures created by FramedArchitect for his Faerun mod.
The Skeleton model was created by Civitar.
The Wraith model was created by Nomad or What.
Compatibility:
Ryoga's Unique Cultural Influence
JFD's Piety and Prestige
Sukritact's Events and Decisions
Events and Decisions
Moriya Shrine
A civilization lead by Kanako Yasaka, a storm goddess who seeks to transform herself into a goddess of technological innovation. Its main focus is upon science and faith generation.
Spoiler :
Unique Unit: Yamato Swordsman
Replaces the Swordsman. Does not require Iron, and gains an additional 1 combat strength for every 4 faith you generate per turn, to a maximum of 6. Upgrades to Musketman.
Unique Improvement: Taisha
Replaces the Temple. It does not have the basic Faith yield of the Temple, but instead generates 1 Faith for every 2 worshippers who follow the majority religion in your capital city.
Credits:
The Yamato Swordsman uses the Mongol Longswordsman model from Danrell's ancient units.
Compatibility:
Ryoga's Unique Cultural Influence
JFD's Piety and Prestige
Sukritact's Events and Decisions
Events and Decisions
Forest of Magic
A civilization located in the ominous and deadly Forest of Magic, lead by a perfectly ordinary magician, Marisa Kirisame. Its main focus is upon utilizing forest, jungle and marsh tiles to gain bonuses to food, production, and science.
Spoiler :
Unique Unit: Witch
Replaces the Cannon. It does not need to set up to attack.
Unique Building: Atelier
Replaces the Workshop. In addition to the normal benefits of the Workshop, Forest tiles worked by a city with an Atelier generate +1 Science.
Credits:
The Mushroom Patches use models originally created for Civ 4 by Psychic Llamas.
The Witch uses models and effects created by Nomad or What.
Compatibility:
Ryoga's Unique Cultural Influence
JFD's Piety and Prestige
Sukritact's Events and Decisions
Events and Decisions
Ningen no Sato (Human Village)
A civilization of ordinary human villagers, protected by the hakutaku Keine Kamishirasawa. Its main focus is upon improvements and bonus resources.
Spoiler :
Unique Unit: Youkai Hunters
Replaces the Crossbowman. Can travel through terrain like a Scout, and has an increased sight range.
Unique Building: Village Shop
Replaces the Market. Bonus resources within the city's boundaries produce an extra +1 Gold, in addition to the Market's normal effects.
Credits:
The Youkai Hunters use Danrell's Composite Bowman China v2 and Archer Japan, converted from Bakuel's Civ 4 units.
Compatibility:
Ryoga's Unique Cultural Influence
JFD's Piety and Prestige
Sukritact's Events and Decisions
Events and Decisions
Hakurei Shrine
A civilization of incident-resolving shrine maidens!
Spoiler :
Steam Workshop | CivFanatics
Unique Unit: Shrine Maiden
The Shrine Maiden is a unique unit for the Hakurei Shrine, replacing the Great General. It ignores terrain costs, and its combat strength is 25% more than the strongest gun or melee unit that can be trained. It provides Faith when it kills an enemy unit. It also has a 33% bonus against ranged attacks, and may accumulate Bomb Spell Cards by adopting the Organized Religion and Reformation policies, and by constructing the Honden. These spell cards are used automatically when the Shrine Maiden begins the turn with 25 HP or less, or is killed by an enemy attack, and heal the Shrine Maiden for 50 HP while dealing 25 HP damage to adjacent enemy units. The Shrine Maiden can build Holy Sites as well as Citadels.
Unique Building: Donation Box
Replaces the Temple. Does not require maintenance, and provides +2 Gold in addition to the 2 Faith that the Temple provides. Provides an additional +1 Gold and points towards Shrine Maidens for each citizen following your majority religion and each Trade Route travelling to the city.
Credits:
The Hakurei Holy Site uses models converted from EE2 by Walter Hawkwood.
The Shrine Maiden uses the female Shinto missionary converted for Civ 4 by SaibotLieh.
Compatibility: