For those interested, I've been tooling around with making a small scenario submod for this that focuses on the conquest of Kypros in 307 BC by Demetrios, son of Antigonos Monopthalmos, from its original holder, Menalaos brother of Ptolemaios Lagid.
This mini-scenario will focus solely on the island of Cyprus and the struggle between two players for control of the island. The Antigonids will start with a single landing site on the northern peninsula of the island, but a large and powerful army. The Ptolemies will have the entire rest of the island, but have to build defense forces mostly from scratch. Unit rosters will be pretty simple, mostly using units from the Hegemonic Era. The key will be deciding on whether to spend time building the costly Pezhetairoi and Hetairoi units of Macedonian veterans, or go for the quick to build, but much less powerful Local Levies, Local Cavalry, and Greek Mercenaries. Additionally, there will be a good supply of siege and naval units drawn from Rambuchon's excellent mod roster. In our history, the conquest of Cyprus was decided by the naval battle at Salamis, which convinced Ptolemy to abandon the island and ransom back his brother Menelaos. Demetrius's victory started his reputation as Poliorcetes, the Besieger, and gave his father an opportunity to proclaim himself Basileus. Soon, Cassander, Ptolemy, Lysimmachos, and Seleucs would follow suit, and the pretence of fighting to uphold the Argead House of Macedon would come to an end.
The scenario will be between 50 and 100 turns in length. Unlike real history, this will probably feature a fair amount of grueling combat to clear and take the island, since obtaining victory after a large naval battle would be pretty boring. The siege of Salamis will be pretty tough as I intend to give the city good defenses and a bunch of Greek Fire pots. I'll post again once I've done more with the map, units, and techs.