Optional
Deity
From the earlier (vague) screenshot I tried to decipher the Pantheon options:
Ancestor Worship - +1 culture from shrines
Dance of the Aurora - +1 faith from tundra tiles without forest
Desert Folklore - +1 faith from desert tiles
Faith Healers - +30 HP healed per turn if adjacent to a friendly city
Fertility Rites - 10% faster growth rate
God of Craftsmen - +1 hammer in cities with a population of 5+
God of the Open Sky = +1 Culture from Pastures
God of the Sea - +1 hammer from fishing boats
God of War - gives faith if you win a battle within 4 tiles of your city
Goddess of Festivals - +1 culture & +1 faith for each wine and incense
Goddess of Love - +1 happiness from cities with population of 6+
Goddess of Protection - +50% increase in city ranged combat strength
Goddess of the Hunt - +1 food from camps
Messenger of the gods - +2 science in cities with a trade route
Monument to the gods - +15% hammers of Ancient and Classical Wonders
One with Nature - +4 Faith from Natural Wonders
Oral Tradition - +1 culture from plantations
Religious Settlements = +15% faster border growth
Sacred path - +1 culture from jungle tiles
Sacred waters - +1 happiness from cities on rivers
Stone Circles - +2 faith from Quarries
Ancestor Worship - +1 culture from shrines
Dance of the Aurora - +1 faith from tundra tiles without forest
Desert Folklore - +1 faith from desert tiles
Faith Healers - +30 HP healed per turn if adjacent to a friendly city
Fertility Rites - 10% faster growth rate
God of Craftsmen - +1 hammer in cities with a population of 5+
God of the Open Sky = +1 Culture from Pastures
God of the Sea - +1 hammer from fishing boats
God of War - gives faith if you win a battle within 4 tiles of your city
Goddess of Festivals - +1 culture & +1 faith for each wine and incense
Goddess of Love - +1 happiness from cities with population of 6+
Goddess of Protection - +50% increase in city ranged combat strength
Goddess of the Hunt - +1 food from camps
Messenger of the gods - +2 science in cities with a trade route
Monument to the gods - +15% hammers of Ancient and Classical Wonders
One with Nature - +4 Faith from Natural Wonders
Oral Tradition - +1 culture from plantations
Religious Settlements = +15% faster border growth
Sacred path - +1 culture from jungle tiles
Sacred waters - +1 happiness from cities on rivers
Stone Circles - +2 faith from Quarries