- Joined
- Jan 24, 2011
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- 4,803
Hi -
Would anyone be willing to help me playtest this? If you've been scared off by OTR this is a much simpler scenario where you can dive into air combat a bit...
This is a pretty fast-paced scenario so I'd like someone who is stuck at home and has time to get through it relatively quickly. Not much happens for the first 4+ turns while air units are on the way, and after that all hell breaks loose...
Ideally I'd get two of you to square off against each other, but if we can only find one other person, I'll participate and take whatever team you don't want.
I have a few specific areas I'd like testers to explore:
1. I went ahead and made a last-second decision to remove most of the surface fleet from both sides. I had originally given each side their full oob but that was a lot of surface units that a) would have to move around each turn, extending them and b) possibly imbalance the late game. I've elected to remove most though not all of these. I've basically left it at the aircraft carriers plus a few destroyers to guard against submarines.
Does this mean that it's too difficult to find the enemy fleet and should each side get more recon birds?
2. I'm concerned that the targets may be too strong for the limited # of aircraft available. While this is a cat and mouse game where unfortunately one side can jump the other and simply win, I do want to try and forecast and ensure that victory is possible for either side with the units at hand at the start.
Anyone stuck in quarantine who could help with this? The turns should be very, very quick, especially if you make use of the formation '4' key with your aircraft. A current copy of the scenario is attached.
Japan moves first so whoever chooses that should get going. Feel free to use this thread to post your saves/feedback.
Would anyone be willing to help me playtest this? If you've been scared off by OTR this is a much simpler scenario where you can dive into air combat a bit...
This is a pretty fast-paced scenario so I'd like someone who is stuck at home and has time to get through it relatively quickly. Not much happens for the first 4+ turns while air units are on the way, and after that all hell breaks loose...
Ideally I'd get two of you to square off against each other, but if we can only find one other person, I'll participate and take whatever team you don't want.
I have a few specific areas I'd like testers to explore:
1. I went ahead and made a last-second decision to remove most of the surface fleet from both sides. I had originally given each side their full oob but that was a lot of surface units that a) would have to move around each turn, extending them and b) possibly imbalance the late game. I've elected to remove most though not all of these. I've basically left it at the aircraft carriers plus a few destroyers to guard against submarines.
Does this mean that it's too difficult to find the enemy fleet and should each side get more recon birds?
2. I'm concerned that the targets may be too strong for the limited # of aircraft available. While this is a cat and mouse game where unfortunately one side can jump the other and simply win, I do want to try and forecast and ensure that victory is possible for either side with the units at hand at the start.
Anyone stuck in quarantine who could help with this? The turns should be very, very quick, especially if you make use of the formation '4' key with your aircraft. A current copy of the scenario is attached.
Japan moves first so whoever chooses that should get going. Feel free to use this thread to post your saves/feedback.