Recent content by darkonion

  1. darkonion

    Attila the Hun's "Scourge of God" update Mod

    GameEvents.SetPopulation.Add(function(iX, iY, oldPopulation, newPopulation) local plot = Map.GetPlot(iX, iY); local city = plot:GetPlotCity(); if (city:IsRazing()) then if (newPopulation > 0) then if (GenerateTreasureFromRazedCity(Game:GetHandicapType(), city:GetOwner()...
  2. darkonion

    Attila the Hun's "Scourge of God" update Mod

    -- Initialize 'Raze' button. local bRaze = activePlayer:CanRaze(newCity); if (bRaze) then local OnRazeClicked = function() Network.SendDoTask(cityID, TaskTypes.TASK_RAZE, -1, -1, false, false, false, false); end buttonText =...
  3. darkonion

    Attila the Hun's "Scourge of God" update Mod

    This is fine. Starting spot ideas? There is only a few things in the /assets folders that are actually LUA files. I can see them and open in an editing environment and I kind of understand what I'm looking at. I just don't know where to start as far as looking for the files that deal with...
  4. darkonion

    Attila the Hun's "Scourge of God" update Mod

    Hello, it's been a while since I've been on this forum. Anyway, I've begun a mod that will change the play style of Attila the Hun to be more in line with his character and to add a new style of play compared to his current just-like-Mongolia style. Here we go: Previous) -Start with Animal...
  5. darkonion

    [MOD]Romance of the Three Kingdoms

    Look... I appreciate the attention... but i really need help...
  6. darkonion

    [Scenario]-Romance of the Three Kingdoms

    Zhuge... MY MODS NOT DEAD!!!! =D check my sig for links
  7. darkonion

    [MOD]Romance of the Three Kingdoms

    Ok... If anyone wants to help... PM me and I will get back to you the next day or so... I WILL be checking my account DAILY!!! I NEED HELP
  8. darkonion

    [MOD]Romance of the Three Kingdoms

    I do plan on making units that do REQUIRE a resource and that are stronger than normal... but i cant do that until i figure out whats wrong with the load-up. *IF ANYONE WISHES TO HELP PLEASE DOWNLOAD THE MOD ON THE FIRST PAGE AND TEST AND LOOK AT THE CODE. IF YOU FIND OUT WHAT IS WRONG...
  9. darkonion

    [MOD]Romance of the Three Kingdoms

    This is a random map mod... There is no setup... just similarities and processes that will be kept historically correct... :mischief: and there are litterally TONS of smaller factions that can be introduced and can be played as.
  10. darkonion

    [MOD]Romance of the Three Kingdoms

    These are some wonderful ideas. Thank you, and I'd be glad to have you as an "advisor" or sorts. You just systematically told me everything that I was confused about (the types of soldiers and what to make elite units). As a background: I fell in love with this story because of Liu Bei and...
  11. darkonion

    [MOD] Fall from Heaven II

    what software??? anyway... Kael... will you still be offering the dl for the vanilla version of FfH??? cause im too poor right now to get BtS... :sad: oh and GOOD JOB GUYS!!! :goodjob:
  12. darkonion

    [MOD]Romance of the Three Kingdoms

    still looking for help... i have put this on hold until someone can look at the code and tell me WHY IT WONT LOAD THE DAWN OF MAN SCREEN!!! ok... units would be nice too... can someone make the juggernaut that kongming(Zhuge Liang) designed? also work on a tech tree, just ideas for right now...
  13. darkonion

    [MOD]Romance of the Three Kingdoms

    I seriously need someone to look at the XML files and tell me why the Dawn of Man screen won't load correctly! This mod is in deep if we can't figure this out! =\
  14. darkonion

    [MOD] Fall from Heaven II

    try entering the mod from within the warlords menu... in-game...
  15. darkonion

    Star Wars Mod

    when do you guys plan on working on this again... cause id love to join in... though i already did before... but i just didnt have the chance before you put this project on pause... just know that im here to work....
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