This is the first unit I create that's not an unique unit for any civilization. I don't know how I got the idea but I created this unit, an Animal Keeper. It's XMLed and has Civilopedia description and strategy.
It's a stronger Scout/weaker Explorer, choose yourself.
I haven't made the graphics myself, it's just 1 scout, 1 lion, 1 bear, 1 panther and 1 wolf together. The button is the original Scout button.
Unit info:
Strength: 2
Movement: 2
Cost: 20
Required Techs: Animal Husbandry
Upgrades To: Explorer
Special Abilities:
Thread for Animal Keeper unit.
Enjoy it!
It's a stronger Scout/weaker Explorer, choose yourself.
I haven't made the graphics myself, it's just 1 scout, 1 lion, 1 bear, 1 panther and 1 wolf together. The button is the original Scout button.
Unit info:
Strength: 2
Movement: 2
Cost: 20
Required Techs: Animal Husbandry
Upgrades To: Explorer
Special Abilities:
Spoiler :
Thread for Animal Keeper unit.
Enjoy it!