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[BTS Module] Animal Keeper 2016-10-05

This is the first unit I create that's not an unique unit for any civilization. I don't know how I got the idea but I created this unit, an Animal Keeper. It's XMLed and has Civilopedia description and strategy.

It's a stronger Scout/weaker Explorer, choose yourself. ;)

I haven't made the graphics myself, it's just 1 scout, 1 lion, 1 bear, 1 panther and 1 wolf together. The button is the original Scout button.

Unit info:
Strength: 2
Movement: 2
Cost: 20
Required Techs: Animal Husbandry
Upgrades To: Explorer
Special Abilities:
Spoiler :
Better Results from Tribal Villages
Can Only Defend
+100% vs. Animals
Starts with Woodsman I


Thread for Animal Keeper unit.

Enjoy it! :)
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Author
Gurra09
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