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The birthplace of the Enlightenment, and the first state to implement mandatory education: Scotland has been home to many of the philosophers, scientists, economists, and political theorists who led the way from Medieval to Modern times.

Reap increased Culture and Science from urban centres as you develop hubs of learning.

Train Humanists: a Great Person who creates a unique Relic representing their philosophical or scientific works. These Great People replace Missionaries, making this an alternate way to complete the Culture Legacy Path for Scotland.

Discover unique complementarities with Scotland's Traditions, which turn Science into profit and productivity.

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FEATURES
  • New Civilization: Adds a new Civilization representing Scotland, themed on Scotland's Medieval, Renaissance and Early Modern scholasticism, from Duns Scotus to Adam Smith.
  • Unique Civic Tree: A unique Civic Tree that guides you on that journey, from feudal baronies and guilds, to education reforms, to the enlightenment.
  • Unique Great People and Relics: 10 Great People and 10 Unique Relics based on Scottish thinkers.
    • Adam Smith
    • David Hume
    • Duns Scotus
    • Francis Hutcheson
    • Hector Boece
    • John Knox
    • John Major
    • John Napier
    • Lord Kames
    • Thomas Ruddiman
  • Unique Quarter: Iconic features of Scottish cities and countrysides: the Mercat Cross (a centre of town commerce) and the Pele Tower (minor castles that speckle the border regions). Combined, these elevate your cities to Royal Burghs, making your workforce more learned as state institutions provide better services like education.
  • Unique Military Unit: Ravage your neighbours from afar with the Scots Reivers: a Cavalry unit that can pillage at range.
UNIQUE CIVICS TREE AND TRADITIONS


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  • Baronage
    • Tier 1: Pele Tower and Lyon Court
    • Tier 2: Mercat Cross and Flemish Guilds
  • Highlands and Islands
    • Food and Gold Buildings gain adjacency from Mountains; Culture and Happiness Buildings gain adjacency from Coast; gain a Relic.
  • Education Act
    • Grammar Schools and gain a Relic.
  • Scots Enlightenment
    • Political Economy and gain +1 Settlement Cap.
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HOW TO INSTALL

Installation:
Extract the zip folder to [Drive]:\Users\[Username]\AppData\Local\Firaxis Games\Sid Meier's Civilization VII\Mods

FEEDBACK AREAS
  • Balance: Adjacencies are played with a lot with this Civ. Given Specialists scale off of adjacencies, this might be more powerful than it looks. The Humanists being the new Relic wincon is also tricky: the cost scaling on Humanists may need to be increased.
Any other issues you encounter please let me know asap and I can try to resolve it in a future update!

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Author
mattwho
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Latest updates

  1. Civ Selection Cards

    Added missing cards and panels for the age transition screens.
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    Incorporated compatibility with my other Civ and Leader mods. Incorporated a miniature version...
  3. Removed redundant IP code

    Removed code reassigning an IP's localisation text.
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