Military Doctrines / Promotion System Rework 1.703

This mod revamps the promotion/experience system to be both more meaningful and more realistic.

  1. Updated for CQUI load order

    Ewok-Bacon-Bits
    Updated for CQUI load order
  2. Small Update just fixed a unnecessary change to terracotta army

    Ewok-Bacon-Bits
    - Fixed terracotta army change
  3. 1.701

    Ewok-Bacon-Bits
    - Increased barbarian maximum in account with the doctrine cost increase
  4. 1.7

    Ewok-Bacon-Bits
    - Added a newline of promotions so there is some choice there, they will give healing (logistics)

    - Strength promotions were reduced to prevent units from becoming to OP

    - Increased the expotential cost of doctrines to prevent armies from becoming to OP (the first doctrine should be the same)
  5. 1.67

    Ewok-Bacon-Bits
    - Changed the load order so this will work properly with CQUI

    - Button should show up if using CQUI now
  6. Changed the hotkey to x instead of d

    Ewok-Bacon-Bits
    Changed the hotkey to x instead of d
  7. Siege class units contribute to ranged XP as they should

    Ewok-Bacon-Bits
    - Siege class units contribute to ranged XP as they should
  8. Compatibility with CQUI Community Edition

    Ewok-Bacon-Bits
    - Compatibility with CQUI Community Edition
  9. Added a hotkey (d) and increased barb limit to 140 (was 50). - 2 doctrines.

    Ewok-Bacon-Bits
    - Added a hotkey which is 'd'

    - Increased the barb limit to 140 (two doctrines) it was 50
  10. Fixes - changed condensed charges and spelling error

    Ewok-Bacon-Bits
    - Condensed Charges instead of +4 strength on the attack has +7 strength when attacking full health enemies

    - Changed Verse to versus

    - Added a newline to seperate descriptions from the bonuses to make it easier to read