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Real Strategy (AI) 1.5.1

Making AI better. One bit at a time.

  1. Version 1.5.1 A typo fix

    Infixo
    Version 1.5.1
    - Fixed: A typo that caused Lua errors.
  2. Version 1.5 September 2019 Patch

    Infixo
    Version 1.5
    - Updated for September 2019 Patch.
    - Fixed: Issue when running together with Real Era Stop (no Spaceports).
    - Fixed: Issue when running together with CIVITAS City-States (DB error).
    V. Soma likes this.
  3. Version 1.4.2 Settlement tooltip

    Infixo
    Version 1.4.2
    - Fixed: Settlement recommendation tooltip.
  4. Version 1.4.1 June 2019 Patch

    Infixo
    Version 1.4.1
    - Updated for the June 2019 Patch: minor fix for Curtin's AiLists.
    glider1 likes this.
  5. Version 1.4 April patch

    Infixo
    Version 1.4
    - Updated for April 2019 Patch: flavors, integrated game's Diplomatic victory, updates for new traits added to civs.
    - Added: Few missing start biases for Civs with abilities dependent on geo location.
    NotThatOneGuy and glider1 like this.
  6. Version 1.3.1. Fix for R&F

    Infixo
    Version 1.3.1.
    - Fixed: Loading issue when Rise & Fall is not enabled.
    - Fixed: Minor bug in Suleiman's AiLists.
    japanesesamurai likes this.
  7. Version 1.3 Anti-Strategies

    Infixo
    Version 1.3
    - All mod features enabled.
    - Added: Anti-strategies that activate when a victory condition is disabled. They basically decrease preferences for yields, pseudoyields, projects, wonders, etc. related to a disabled victory type. Particularly, when Science is disabled, the AI will rarely build a Spaceport and should not complete any space-race projects (well, except Satellites, knowing the map is good).
    - Added: Preference to build Laser projects when going for a Science victory....
    glider1 likes this.
  8. Version 1.2 Gathering Storm, cont'd

    Infixo
    Version 1.2 Gathering Storm update, cont'd
    - Enabled Operations, Tactics and Behavior Trees tweaks.
    - Added: Full support for Discussions and Resolutions.
    - Added: Naval Siege and Melee units for attacking coastal cities.
    - Added: Military strategy has a minor preference for Amenities.
    - Fixed: Anarchy (i.e. no government) scoring issue.
  9. Version 1.1.1 Fixed DLCs & MaxGameTurns

    Infixo
    Version 1.1.1
    - Fixed: Issue with criteria to support various DLCs.
    - Fixed: Issue with calculations when the game uses "No Game Turn Limit" option.
  10. Version 1.1 Gathering Storm

    Infixo
    Version 1.1
    Gathering Storm update. Please note that it will take few versions before the mod will be fully updated and balanced for GS. This is the first of the updates.
    - Completed all technical changes required to work with GS.
    - Diplomatic Victory enabled with an inital strategy. There is a scoring function implemented that will be tweaked in the coming weeks. Please note that vanilla game does NOT have any diplo strategy.
    - All leaders from GS have their strategies reviewed. Some tweaks...