This MODCOMP adds three new settler units with special abilities, Colonist, Pioneer, and the Architect. The Colonist comes with Optics. Instead of it building a 1 population city with no buildings it starts with 2 pop and has buildings in it. The Pioneer comes with Economics and the city starts with 3 pop and several buildings. The Architect builds a 1 pop city and has tons of buildings. Enjoy!
Credits:
The Navy Seal for coming up with the idea and putting it together.![Bounce :bounce: :bounce:](/images/smilies/bounce.gif)
Rabbit White For the Pioneer. Thx![High 5 :high5: :high5:](/images/smilies/high5.gif)
Zebra 9 For the Python. Thx![High 5 :high5: :high5:](/images/smilies/high5.gif)
![Thumbs Up :thumbsup: :thumbsup:](/images/smilies/thumbsup.gif)
Credits:
The Navy Seal for coming up with the idea and putting it together.
![Bounce :bounce: :bounce:](/images/smilies/bounce.gif)
Rabbit White For the Pioneer. Thx
![High 5 :high5: :high5:](/images/smilies/high5.gif)
Zebra 9 For the Python. Thx
![High 5 :high5: :high5:](/images/smilies/high5.gif)