This code was requested by JustATourist to make Privateers function more like they did in Civ 3. I just attached it to a wonder, though you can easily remove that requirement and have it as a default ability for the unit.
Plundering Gold, means it actually removes the gold from the enemy treasury and gives it to you. Capturing a ship gives you a chance to acquire a new Privateer after combat victory.
Both amounts are controlled by:
iGoldStolen = ( iGold//50 )
self.iNewPrivateerNumber = self.getRandomNumber( 4 )
So you can edit the percentages to whatever you want. Keep in mind for the random number it counts 0 so a random number of 4 is a 1 in 5 chance (hence 20%).
All the python is labeled and searching for "Trafalgar" should find all the changes.
I recommend downloading winmerge to help combine the files.
XML, python: me (tsentom1)
Wonder Movie: Arian
Building and Button: AsioAsioAsio
Thread
Edit: Added additional code that now displays a message informing you of how much gold you've plundered and if you've captured an enemy ship.
Plundering Gold, means it actually removes the gold from the enemy treasury and gives it to you. Capturing a ship gives you a chance to acquire a new Privateer after combat victory.
Both amounts are controlled by:
iGoldStolen = ( iGold//50 )
self.iNewPrivateerNumber = self.getRandomNumber( 4 )
So you can edit the percentages to whatever you want. Keep in mind for the random number it counts 0 so a random number of 4 is a 1 in 5 chance (hence 20%).
All the python is labeled and searching for "Trafalgar" should find all the changes.
I recommend downloading winmerge to help combine the files.
XML, python: me (tsentom1)
Wonder Movie: Arian
Building and Button: AsioAsioAsio
Thread
Edit: Added additional code that now displays a message informing you of how much gold you've plundered and if you've captured an enemy ship.