Trojan Sheep
Chu Bosu
- Joined
- Nov 18, 2005
- Messages
- 173
Super Spies v1.23
For BtS 3.13 - Bhruic's patch included
Download Super Spies v1.23
Please note: Super Spies is NOT save game compatible, you will need to start a new game
If you have a previous version of Super Spies you will need to remove it before installing the newest one as some of the file layout has changed.
Description:
Super Spies offers a new promotion and xp gain mechanic to spies in BtS. Xp can be gained through doing missions, catching other spies or having buildings like Intelligence Agencies.
The promotions currently consist of several different lines:
Logistics - Increases spy's movement.
Deception - Aids in avoiding being caught while on the move or during a mission.
Security - Aids in catching other spies, increases sight radius and improves counter espionage missions
Improvise - Decreases the time necessary to attain the maximum possible discount on mission cost.
Loyalty - Prevents spy from giving away nation's identity when caught
Instigator - Improves unrest and city revolt missions
Alchemist - Improves poison water missions and unlocks fallout effect for improvement sabotage
Escape Artist - Allows a spy a chance to escape their captors even after a mission is foiled
A New mission:
Assassination - Allows spies to eliminate any unit that finds itself alone, regardless of whose territory it is in.
AI Changes:
Better Global Espionage Use - AIs will now prioritize their espionage targets by focusing on tech leaders and enemies rather than simply having an ever escalating EP war with everyone.
Counter Espionage - AIs will now use counter espionage units against enemies and those who have proven they cannot be trusted (those whose spies they've caught). This is a large change from vanilla where they were never used at all.
Better Mission Choice - AIs will now prioritize tech thievery while avoiding petty needless strikes against people they don't even care about.
Lastly Super Spies now offers a counter espionage ticker to let you keep track of who you're defending against and to who you've let your guard down:
Instructions:
1. Download the mod. http://forums.civfanatics.com/downloads.php?do=file&id=8096
2. Extract contents into your Mods folder: ..\Sid Meiers Civilization 4\Beyond the Sword\Mods\
3. Launch BtS and switch to mod Super Spies
4. Play as you normally would.
Future Plans:
New Missions - Add bribery (should be easy to do now that assassination is done as a model), and explore other possibilities as well.
Note to Modders:
All of my SDK coding should be marked with a TSHEEP tag. Most of the XML has been reverted to modular, but I haven't retried doing the promotions as I'm fairly certain it won't work.
The python changes for the Counter Espionage Ticker are listed in the Readme.
Final Note:
This is my first released mod and I hope you enjoy it. Please let me know what I can do to improve it or expand upon this concept.
Thanks!
For BtS 3.13 - Bhruic's patch included
Download Super Spies v1.23
Please note: Super Spies is NOT save game compatible, you will need to start a new game
If you have a previous version of Super Spies you will need to remove it before installing the newest one as some of the file layout has changed.
Description:
Super Spies offers a new promotion and xp gain mechanic to spies in BtS. Xp can be gained through doing missions, catching other spies or having buildings like Intelligence Agencies.
The promotions currently consist of several different lines:
Logistics - Increases spy's movement.
Deception - Aids in avoiding being caught while on the move or during a mission.
Security - Aids in catching other spies, increases sight radius and improves counter espionage missions
Improvise - Decreases the time necessary to attain the maximum possible discount on mission cost.
Loyalty - Prevents spy from giving away nation's identity when caught
Instigator - Improves unrest and city revolt missions
Alchemist - Improves poison water missions and unlocks fallout effect for improvement sabotage
Escape Artist - Allows a spy a chance to escape their captors even after a mission is foiled
A New mission:
Assassination - Allows spies to eliminate any unit that finds itself alone, regardless of whose territory it is in.
AI Changes:
Better Global Espionage Use - AIs will now prioritize their espionage targets by focusing on tech leaders and enemies rather than simply having an ever escalating EP war with everyone.
Counter Espionage - AIs will now use counter espionage units against enemies and those who have proven they cannot be trusted (those whose spies they've caught). This is a large change from vanilla where they were never used at all.
Better Mission Choice - AIs will now prioritize tech thievery while avoiding petty needless strikes against people they don't even care about.
Lastly Super Spies now offers a counter espionage ticker to let you keep track of who you're defending against and to who you've let your guard down:
Instructions:
1. Download the mod. http://forums.civfanatics.com/downloads.php?do=file&id=8096
2. Extract contents into your Mods folder: ..\Sid Meiers Civilization 4\Beyond the Sword\Mods\
3. Launch BtS and switch to mod Super Spies
4. Play as you normally would.
Future Plans:
New Missions - Add bribery (should be easy to do now that assassination is done as a model), and explore other possibilities as well.
Note to Modders:
All of my SDK coding should be marked with a TSHEEP tag. Most of the XML has been reverted to modular, but I haven't retried doing the promotions as I'm fairly certain it won't work.
The python changes for the Counter Espionage Ticker are listed in the Readme.
Final Note:
This is my first released mod and I hope you enjoy it. Please let me know what I can do to improve it or expand upon this concept.
Thanks!