civ 7

  1. A

    Civ 7 leader idea

    Civilization : Greece Leader : Ioannis Kapodistrias Bio : He was a great leader with economic mind who created schools, universities, a military academy, introduced the potato in greece and also had a strong diplomatic stance. (Keep in mind that all the abilities the district and the unit...
  2. S

    Civ 7 Wishlist

    I’ve been playing since the original Civ, and I’ve beaten all of the games on the highest difficulty. Numerous times. With that out of the way, let’s get to the Wishlist for Civ 7. Improved Combat AI: At the top of the list for obvious reasons. Can’t count the number of times the AI has let...
  3. BuchiTaton

    Customizable districts and armies for CIV7

    For CIV 7 the hexagonal tiles have the potential to show one of many designated graphical variation for districts and armies based on the customized selection of 6 buildings by district and 6 units by army (all this based on the division of one hexagon on six triangles). So the idea is not to...
  4. Djospe

    Civ 7 - Less, less, less

    Dear Civ players, This is my first post ever on civfanatics, although I have been playing the series extensively since Civ 3 and although I'm a relativity good player (I beat deity in most games I play). I had to post this idea because I think that it could vastly improve the Civ gaming...
  5. Zegangani

    Hey! It's called "CIVILIZATION" not "LEADER"!!!

    The Civilization Games (I reffer here only to Civ 5 and Civ VI, because I don't know about the older Versions) are more Leader than Civilization based. I mean sure, all the Civilizations have their unique Traits, but the Gameplay is more based on Leader Traits and especially the Leader...
  6. AaronTBD

    Every Civ Is Here!

    I don't know how or if it would work, but I'm thinking, what if Firaxis pulled a Smash Ultimate and added all civs into Civ 7, like Assyria, Sumeria, Siam, Songhai, Mali, Kongo, Georgia, and even the Hittites were added back into civ. It might cost a lot of time and effort though, but could be a...
  7. HWP2001

    My Ideal Civilization 7

    New-ish to this site, wanted to write down my jumbled ideas for a future civ game and hear other people's thoughts. Thanks for reading! Ages and Strategic Resources: In order to clear up the confusion regarding the names of eras (e.g. "Renaissance" and "Modern" making no sense), I think that...
  8. King Phaedron

    Civilization 7 - An Inevitable Evolution to Regional Maps

    *This thread is a work in progress, and I will probably give it a few updates. I've had some ideas, and the more I think about, it seems like an inevitable direction for the Civilization series to use "region maps" instead of one huge map that lags all the time. I believe it would also fix a...
  9. BuchiTaton

    Which civs woul you add to my "more even" design for CIV7?

    Hi everybody! I am still a CIV4 mods player, in part because I dont like some design choices on CIV6. Two of those reasons (between others) are the way eras are distributed and the selection of civlizations. So, just for fun I did my own selection of civs for CIV7. Still, I decided to put...
  10. AntSou

    CIV 7: A Return to Unit Stacking (Limited stacking revamped system)

    First of all: I do not think the system of stacked units is better than the one used in Civ 5 or Civ 6. These are different systems with their own pros and cons. I do believe, however, that Unit Stacking has a lot of potential which certainly did not reach full maturity in Civ 4. Purpose of...
  11. chordate

    [GS] Why not change leaders over differnet era?

    I know this is not the tradition of civilization series, but compared to having the same leader over thousands years, do you think changing leaders over different era is more natural? When discussing the new contents of game we alwalys talk about leaders, and which leader is most suitable to a...
  12. 1

    How about crowdbuilding a version of Civ?

    OK, Civ6 is out for several days and we've all experienced the frustration. Combine with the general disappointment with Civ5 in the past, I guess that once you've made a wonderful game, all the subsequent releases will get overshadowed. Considering the game-pumping rate of Firaxis, we will have...
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