civ 7

  1. R

    Rogue's Civarium - Saxons (Antiquity) 0.11

    CHECK OUT THE CIVARIUM HERE: https://forums.civfanatics.com/threads/rogues-civarium.695120/ This is an early beta mod. 3D art assets are missing (most prominently with unique unit art and unique building art). This will have to wait for official mod support. This mod adds the Saxon...
  2. R

    Rogue's Civarium - Illyria (Antiquity) 0.12b

    CHECK OUT THE CIVARIUM HERE: https://forums.civfanatics.com/threads/rogues-civarium.695120/ This is an early beta mod. 3D art assets are missing (most prominently with unique unit art and unique building art). This will have to wait for official mod support. This mod adds the Illyrian...
  3. B

    District unable to conquer

    District unable to conquer I didn't see this as something someone posted yet. I have a strange one. I cannot take over a city and in this case, eliminate a civ because this district is on a raised and mountain protected spot, with no helicopter, I'm like, how the heck do I get up there?
  4. I

    Izica's Scythia (Antiquity) 1.0

  5. A

    Philippines (Modern) Alpha0.2.1

    Adds the Philippines as a playable civilization in the Modern Age. Based off the Philippines from the Philippine Revolution to the start of its independence from the United States. Discussion: https://forums.civfanatics.com/threads/philippines-modern.696547/ Alpha Version: A lot of assets are...
  6. HumanMap

    Ideal Civs/ Leaders For Consideration

    Just a typical wishlist (yes I have a particular intrest in the Americas) Antiquity: Toltec; Olmec; Anasazi; Tiwanaku; Arawak; Dene; Huasaland; Philistine; Gaul Exploration: Mexica; Purepecha; Kizh; Taino; Muisca; Tupi; Ireland; Kongo; Abyssinia (to differ with modern Ethiopia)...
  7. thecrazyscot

    TCS Improved Mod Page 6

    See first image for mod description. With Mod: Without Mod:
  8. P

    Leader Wish…

    …Mithridates VI Eupator, the Poison King, Leader of Pontos, bane of Rome but buried with honors by Rome rather than paraded and mocked due to being an exceptional enemy.
  9. Smayo

    Resource Improvements 1.23

    Adds a filter to the Trade Panel that shows up when you click a trader, letting you sort the list by a certain resource or yield type you want (say you want Fish for your factory in the Modern era, you could sort for the trade routes with the most Fish). Also adds a toggle so that untradeable...
  10. Smayo

    Resource Screen Improvements

    Heres a simple mod I plan to expand on. It adds a filter to the Trade Panel that shows up when you click a trader, letting you sort the list by a certain resource you want (say you want Fish for your factory in the Modern era, you could sort for the trade route with the most Fish): I have...
  11. PoundedChicken

    Community BugFix Mod 0.9.2

    Bugfix only mod without any attempts to change or improve. If you have something that's non-UI that might need fixing, comment below and I'll add it. Note. Firaxis will probably fix these any day now, so this mod is probably only of temporary value. Incorporates changes from Community Bugfixes...
  12. Mudkip1001

    Has anyone been Nuked by the AI?

    I was reading about someone's feedback on making nukes more attainable without being attached to conquering settlements in the modern age, and I thought to myself "Is it even possible for the AI to build nukes and have time to use them?". In all the games I've played the AI picks an ideology by...
  13. King Phaedron

    7=3 Civ 7, I think I just broke the Universe - Life is a Dream within a Dream

    Yes, it was I who suggested they have 3 game ERAs and that Civilizations should evolve. I was one of the contributors at least. The 3 Eras and Civilizations of Civ 7 are SOLID. Don't let anyone tell you otherwise, and don't change it no matter how much anyone complains. It is a fixed element of...
  14. R

    Rogue's Civarium - Sumer (Antiquity) 0.13

    CHECK OUT THE CIVARIUM HERE: https://forums.civfanatics.com/threads/rogues-civarium.695120/ This is an early beta mod. Certain art assets (3D models) aren't included, due to the lack of official modding support. AI Content Disclosure: This mod makes use of AI generated icons for several...
  15. King Phaedron

    Civ 7 is a perfectly balanced game - Also a word of Thanks

    Civ 7 implemented 3 of my greatest ideas: Yes, it was I who suggested that civilizations should evolve. This was my biggest suggestion, and made a big thread about it. Although, perhaps like the Telegraph which was simultaneously invented in Europe and America at the same time, I wasn't the only...
  16. Skyfox

    New to Civ - V, VI, or VII for Learning the Ropes?

    I've always wanted to try the Civilization series, but never got around to it. I recently discovered I own Civ V and VI on Steam. Now that I have some free time, I'm trying to learn. I started with the Civ VII tutorial, but it was awful. Is there a manual? As a newbie, I'm overwhelmed by the...
  17. raen

    Civ 7 Portugal (Exploration) by Raen 0.06B

    My try on Portugal for CIV 7😉 Still beta version and almost no tests, used SPAIN as sources and @RogueAustralian for Modinfo and @Maple_Leaves Icons config For Support and all related with mod go here: https://forums.civfanatics.com/threads/raen´s-civ-7-portugal-mod.696119/ Portugal...
  18. C

    Please revisit your lens mods!

    Hey all, As explained in the Additive UI Elements post in the tutorials section, we have found a way to non-desctructively (e.g. without overiding the panel-mini-map.js file) create lenses. I'm hoping mods from -- amongst others -- @wltk , @BlobRoss and @moxl can get updated to follow the same...
  19. D

    DanielD1909's Lens Modpack 1.0.0

    This pack is a combination of various UI mods with useful lenses that I have combined together, specifically: Craimasjien's Mod Pack by Craimasjien Discovery Lens by wltk More Lenses - Trade Lens by Blob Ross Moxl Map Search by Moxl
  20. R

    Rogue's Civarium - England (Exploration) 0.15.1

    CHECK OUT THE CIVARIUM HERE: https://forums.civfanatics.com/threads/rogues-civarium.695120/ This is an early beta mod. Art assets aren't included - I suspect this will have to wait until formal modding support is introduced. If someone who knows more than me can comment on this, I would...
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